Did they actually fix the multiplayer desync or did they just kind of ignore it? Me and my friends have not played a game in a couple of weeks now because of it. I've had slight buyer's remorse because of it too.
UltimateSenpai
How about they just fix the damn multiplayer desync.
My Sins has never detected a desync. Was it ever able to?
I enjoy playing against the AI, but I enjoy it even more if it's me and my friends against the AI. It's always fun to get a single player game going, but it gets boring pretty quickly when you either become a powerhouse or become overwhelmed easily. Winning and losing is just better to me when you have friends.
Here's my issue. There's a month left and this issue, which is apparently very hard to figure out, keeps appearing. There's no actual promise that it'll be fixed by the time the game comes out and I fear that they'll say it's fixed just like with the last patch notes and we'll get a full game with this bug still there. It's not like other game companies have done it before. Call me jaded, but I worry about it.
I understand that it's a know bug, but is there any new news? I've seen that there has been supposed fixes in the changelog, but I just tried to play multiplayer again with friends and 2 of us desync'd. We were in a game of 4 all allied with each other against 3 hard computers and 1 unfair. The game didn't even get to the first pirate raid before desyncing. 2 of us were still sync'd while the other two were sync'd with each other. It's really frustrating as this ha