Raketensegler80

Raketensegler80

Joined Member # 4643830
0 Posts 22 Replies 52 Reputation

For the Loyalists it will interesting how successful you can use a rather early capital ship centred strategy. With 5 Imperial Labs you can unlock a tech giving you 3.5 income per capital ship, with 6 you have 2 tech levels (1st giving you 1 the 2nd to labs per capital ship for both military and civilian). Or was it 4 and 5 labs? This frees many logistic slots, opens high end technologies and gives you a nice income which surpasses even the Tech until they reach Pervasive Economy.

3 Replies 9,039 Views

[quote who="Volt_Cruelerz" reply="13" id="3151498"]Best 1v1 Titan: Ragnarov And anyways, the VLT isn't a damage dealer and is less effective in combat than anything else save for the Coronata. It doesn't even have phase missiles [/quote] It was quite effective when its splash damage was at 30 and 2 of its banks had about 1xx-2xx (I don't rememb

49 Replies 153,452 Views

[quote who="Teun-A-Roonius" reply="9" id="3151234"] Firepower-wise the Ragnarov will probably lead the pack, especially against capships thanks to Snipe, i had my Skirantra Carrier destroyed in 3 shots or so, and could not run, as it was firing at pretty fast rate, it was really brutal. Against fleet of smaller ships, remain to be seen. Funny thing is that I saw two AI players battle it out titan versus titan once (a level 10 Kultorask titan versus a level 8 Eradica titan) and

49 Replies 153,452 Views

[quote who="GoldenLegion" reply="1" id="3151102"]If I were to guess, I would say the Vasari rebel titan is going to be the best against fleets , survivability wise, mainly because of its amazing abilities to leech.[/quote] The VRT kills cruisers and frigates rather fast while keeping itself at maximum HP. I parked it on level 7 against a vicious AI alone in a gravity well were it fought for 15 minutes against a level 2 Eradica and support. It took 15 minutes to kill the

49 Replies 153,452 Views

I did not have any crashes with jumping Vasari SBs. None of the Vasari Rebel Titan's abilities are affecting other Titans, I don't know it its a bug, I guess the disable and AM drain is not supposed to work but the HP damage/drain might be. The Vasari Loyalist's Titan Desperation ability effects do not increase with further levels you put into the ability.

15 Replies 66,990 Views

I noticed the same, the AI build to many scouts and anti structure cruisers.

5 Replies 8,812 Views

[quote who="Mr. Haze" reply="6" id="3146586"]Also, if I'm remembering the leaks of all the Titan abilities/stats, they have some neat little flavour on the antimatter upgrade that says the Titan's core was a joint effort between the Vasari and Advent.[/quote] VRT abilities: Leech HP an AM, slow/diasable (when drain is on), heal other ships while damaging himself, Ultimate is AOE dam and strong HP drain if afflicted by the other drain. The VRT is very hard to kil

26 Replies 24,858 Views

Some comments on the Vasari Rebel Titan: You nerfed Nano Leech heavily which is ok to bring it in line, it was clearly too strong while it is still good in the beginning and powerful later on. I noticed that all its abilities cannot target enemy titans. At least the HP drain from Nano Leech and Dissever (along its damage) should work.

126 Replies 107,011 Views

[quote who="Yarlen" reply="45" id="3144357"]Let me just say that I'm playing Vasari Loyalists right now and they are fantastic! You guys will need to be patient a little while longer though. [/quote] You are right, they are fun as of now. :) The VLT Desperation ability is currently bugged, it does not increase with more levels. Damage reduction and maximum bonus damage stays at 2% and 15% respectively (after the ma

126 Replies 107,011 Views

Don't worry, the adjusted the Vasari along the other patches. The Loyalists look ready in 0.90, I will look into the rebels on sunday. Btw, both Vasari Titans and Tech titans can be parked in a pirate base for leveling as well though the VRT has a much easier time with his 20HP per second drain for all enemy ships in range. Try kill this one with hundreds of HP and AM drained per second... ;) It usually leaves the gravity wells without shields but full HP.

26 Replies 108,292 Views

[quote who="Timmaigh" reply="46" id="3143927"] Quoting Raketensegler80, reply 45Hmm, that makes the Titan much less powerful in combat, since Desperation could increase damage and damage reduction by quite a margin. Did they remove the technology in the tech tree? I guess they have, otherwise it would make no sense for the VLT to have an ability he can only use with mid-high end techs. At least I have something to do when I come h

63 Replies 49,877 Views

Hmm, that makes the Titan much less powerful in combat, since Desperation could increase damage and damage reduction by quite a margin. Did they remove the technology in the tech tree? I guess they have, otherwise it would make no sense for the VLT to have an ability he can only use with mid-high end techs. At least I have something to do when I come home... :)

63 Replies 49,877 Views

I am rather sure that there were/are 2 but since I tested the rebels the last games, I have no usable savegames as of now. It is too late for me today to test it, will look into it tomorrow.

63 Replies 49,877 Views

Since there was a 2nd ability on the phase gate, I supppose it will summon the usual units to the VLT and not to the phase gate.

63 Replies 49,877 Views

Ersetze die englische str. Datei durch die deutsche (umbenennen in english), mag sein, dass ein bisschen Text fehlt, funktionierte aber so bei meinem Kumpel, als wir über LAN gezockt haben. https://www.sinsofasolarempire.de/component/option,com_remository/Itemid,93/func,fileinfo/id,33/ Ich spiele auch nur Originalversionen, seit Dune 2 (Mähdrescher einsatzberrreit!) mag ich deutsche Versionen nicht mehr, auch wenns zum Schreien komisch w

5 Replies 3,925 Views

[quote who="Timmaigh" reply="23" id="3143339"] Quoting Raketensegler80, reply 14Yep, the VLT cannot teleport at will. And the the teleport/The Maw reißbeißverspeiß (nomnomnom) combo is difficult to pull of due to the extremely slow turning speed of titans. All in all the VLT is cooler but the VRT is imo better. I would say the most coolest ability of VLT will be its fleet beacon, unless they dont nerf it to death

63 Replies 49,877 Views

Yep, the VLT cannot teleport at will. And the the teleport/The Maw reißbeißverspeiß (nomnomnom) combo is difficult to pull of due to the extremely slow turning speed of titans. All in all the VLT is cooler but the VRT is imo better.

63 Replies 49,877 Views

Vasari Loyalists are cooler, just because they are Vasari... ;) Besides they become a late game eco powerhouse when you swap out all those research labs (their caps count as labs with a tec) and you can destroy planets (if you want to). The VLT is fun with his teleport and his ship eating MAW (much like Unicron). The VRT seems to be better overall due to the nice synergy of his abilities and the fact that you can only destroy him easily with lots of bombers othe

10 Replies 11,686 Views

It is rather small and when you park it besides a VLT it is really tiny, that thing is a "real" titan.

16 Replies 10,445 Views

Thanks for the chart. Just a side note from a native German: It is Flak not Flack for Fl ug a bwehr k anone or Fliegerabwehrkanone. ;)

11 Replies 21,752 Views

I haven't noticed any AI building anything but capitals after some time even on the highest difficulty level. The AI is no challenge at all as of now.

31 Replies 54,574 Views

Argh, they both sound so cool! I tested and liked both Titans already though I expect the VRT to be more powerful. The Maw appeared to be a lackluster, although the current AI does not offer large amounts of LRF where th VLT might pull of a teleport/maw combo. Phase jumping starbases, now that sounds cool!

20 Replies 23,616 Views