I went back and used the dev console to turn off their caps abilities and they fell like a ton of rocks. lol No more humans! \o/
grayfox4000
My caps and cruisers were not doing anything to them. So I just left it as a millitary defeat. Couldn't make them extinct. :(
The AI lost to a military defeat however they just keep using perma Armistice to stay in a perma draw and pretty much nothing can be done to their antimatter. I built about 100 support ships that disable abilities and it doesn't work. I am the Vasari and those pesky humans just don't want to die even though they are already dead with no homeworld. :/
How do I stop Akkan Battlecrusiers from using Armistice? I have a few hundred ships primary it but I can't put a dent in it because the entire fleet becomes invulnerable and my superior fleet slowly gets its weaker ships picked off before that stupid ability kicks in. I have tried everything, My ships will not disable its abilities and its very annoying.
Anybody know if their are any unlimited resource mods or unlimited structures on gravity well mods for rebellion? Or does anybody know what stats to change for starting resources and max gravity well structures stats? I am looking to have fun in single player in a very short period of time without needing a lot of planets to maintain. I just want to jump in and fight armadas from the very start instead of taking a entire day just to prepare my armada and resources for high scale invas
The solution is to build a starbase with a government backup and reinforce your planets with bunkers. I tested this all night and was attacked all the time by super cannons but it didn't effect my income at all. I had 1 million credits after 12 hours while owning only 6 planets. Your doing something wrong.