What about the idea of an upgraded hanger that cost more tac slots, would field the same combined number of fighters / bombers but would also deploy a set number of "system patrol frigates" that had a high level of damage output but a low armor rating, or the opposite of that, low damage high armor.
Vincynt
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Planetary Defense Vessels? Ships that use tactical points instead of fleet supply but can't jump out of the system.
in Sins Rebellion
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I for one am in agreement. I hate being spammed by super weapons, it's just annoying. I don't see what would be so bad about adding a toggle to play without them and would appreciate that option being available.
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