What about new models? I've been doing some research into the BSG universe and think some fresh colonial ships would help along with cylon.
Crazyfrywad
Well thank you! I'm re-recording a couple of lines I've done so they sound better. I did them in a hurry last time, but the girl that did her share did a wonderful job!
Is there any plans to add any more colonial ships? Or not really?
Sounds good. Have you seen any of the "wreckage" fields in the new DLC yet? If you have, I got a few ideas for that. Why not make the remains the wrecks of Colonial Battlestars?
Going to add support for the new Sins DLC?
[quote who="ZombiesRus5" reply="2158" id="3408675"] Quoting Cylon_Luvr, reply 2157Ok cool, will work on it. Cool, TEC is actually fairly generic. The Advent ones didn't fit at all for Cylons- plus I think you all can come up with some neater sayings for them.[/quote] I found a couple more people to help out with the Colonial lines and they have sent me demos. I believe I will be able to get you some capital ship stuff later on this week
What happened to the person who wrote the Cylon lines?
Thats okay, I think at this rate i'm going to have to learn how to code so I can help with the mod. I really want to see the mod be release to the public soon.
Guys, I have a important request. There is another mod out there in need of help and by help I mean coders. I don't know how many can code but I do promise you that it will be worth it. Message me for the details and I will provide them. Everything is good to go on it but there is a call for people who can code.
Been playing the latest update and been taking screenshots, trying to take some nice ones so people can enjoy them in all their glory. This is my favorite one from my last game, enjoy! ::New Picon Fleet moving to engage unknown enemy::
Good! Do you still have the original sound files that I sent you?
I've been busy with end of summer stuff since classes start after labor day. But I have been looking for voice actors but still no luck and the girl that has helped me done all that she can do since she is getting ready for the semester as well. I've been looking for voice actors still but I'm still getting people who say they will help but then I never hear back from them.
[quote who="Shigiddy" reply="1925" id="3387178"] I apologize in advance for my ignorance. I am brand new, out-of-the-box new to modding games. I am extremely interested in playing this mod for sins. I am, however, unsure of how to get it to work. I understand to follow the path to the rebellion mod folder, but it doesn't appear in-game for me to activate. I'm guessing that I have to have the original Sins of the Fallen in order to play it? Again, I apologiz
Are you extracting it to the latest version of the game which is 1.52? I only have Fall of Kobol and it works just fine for me. Example C:\Users\User name here\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.52
Yes you can, I do it all the time.
Huzzah! The day is here! If anyone else wants to help me with lines, please do so!
Zombie is going to try to get it out sometime tonight.
[quote who="ZombiesRus5" reply="1898" id="3384087"] Quoting Crazyfrywad, reply 1890 Pretty good, when will the next mini release be? Maybe end of this week.[/quote] So Friday or Saturday? I'll try to get more lines in by Thursday.
Sounds good, I asked a friend about the static and they said it was a bit much and I agree. But we're on the right path
I sent more than that, here is the line to the original files. I forgot to do a ship built line so I think the BSG alert would work fine. https://www.dropbox.com/sh/nw4boyhihj9s3q7/IiGtwkQHPU
I would say...cut it down by 50%?
But i got one suggestion, a little too much static. A little less and i think it will be all set
Pretty good, when will the next mini release be?
Also Z, I sent you some lines.
Lines that are done recording Asgard Battlestar Sentinel Gunstar Alberio Gunstar Flattop General jump line Claimed lines Thor Battlestar KEW Platform Strikestar