Dude this isn't bitching, once upon a time a game that came out with so many bugs would just be laughed at and they'd go out of business. Personally, this is my first sins game and wouldn't buy again tbh. Fanboi's have nothing useful to say, because they can't deal with the truth.
thefinn12345
[quote who="Volt_Cruelerz" reply="1" id="3186318"]Gameplay.constants has damage tables in it. This in part determines autoattack priorities. As for future patches, the devs are pretty active and we know we're getting a balance patch some time late this month.[/quote] Good to hear, I will look forward to patches then..
[quote who="ezeltje299" reply="6" id="3186379"]The only thing I hate so far about auto attacking, is that ships fighters bombers etc. often choose to attack trade ships/refinery ships instead of attacking enemies that actually make a difference :/[/quote] Oh this annoys me SO much :\
I'd love to be able to set fighters to attack other fighters first, instead of going after bombers first priority. In fact setting Bombers to ships before structures would also be helpful. Also a way to choose all your fighters/bombers so you can select them and target a particular ship or structure easily would be nice. A Keybind would be best. I've run into any numbers of bugs, I know the game is released on an old engine too (no multicore support at this lat
Yeah just had a minidump myself... but was replying to the guy who had 40 minutes saves - Got the same issue here... TBH I really think the game should still be in beta... "Works in progress" are just half finished works. Why release something half finished ? There's a plethora of issues surrounding lots of the in-game mechanics, the fact that the engine needs replacing and the devs created a new game on an old engine could be overlooked if the mechanics wer
Well personally I've tried it with just the 2 starbases in system and they still infinite cast it... Their fleet consists of around 8 caps, no sub caps, the computer player has been knocked out of the game, just want the world now.. They just fly around casting armistice and I have no fleets in system at all and no defenses apart from the 2 starbases... Pretty bad gameplay tbh. It would be better to have an anti-buff put on units rather than a cooldown on t
[quote who="Volt_Cruelerz" reply="13" id="3177851"] Quoting Zarhadom, reply 12This engine is garbage... I cant play the game on my epic gaming rig as the effects cuts out early in the game. This leaves me with a game where i no longer can see swarms of missiles/lazers + + + cuss the game cuts them out for some reason. I thought it might have changed with rebellion, but i guess not. Lazy and poorly executed. (I have 2 gaming rigs, neither can play the game without the effects d
I gotta say I only found this game in the past few weeks (had heard of the precursor but never tried) I love strat, but this game is frustrating. It seems like it could easily be an epic game with just a few changes like multi-core support and some UI tweaks and such. Awesome game, but completely frustrating it only uses 1 core etc.. :\