OlegR

OlegR

Joined Member # 4700928
1 Posts 3 Replies 6,147 Reputation

[quote who="Seleuceia" reply="7" id="3186685"]Just something to keep in mind....in all honesty though, forcing the player to specialize their caps makes redundant caps (having 2 marzas, for example) more useful....[/quote] I totally agree with you, just I was wondering, if we can bypass this hardcoded limits somehow.

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In rebellion, abilities can be upgraded up to 4 times, and the ultimate one up to level 2. So, I am limited to have something like this: 4-4-0-2 / 4-2-2-2 and so on. Point of my question is to have 4-4-4-2 comfiguration at level 10. How can I set capship to start with ability without needing to put a point in it ?

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Can I change the initial level of abilities ? Like when you build capship, all its abiliries at zero level, can I force them to be at level 1 , for example ?

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Hello ! I would like to ask, where can I change number of skill points gained by cap ships and titans per level ? Thank you !

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