fluppagus

fluppagus

Joined Member # 4777768
2 Posts 5 Replies 251 Reputation

Never mind, I figured it out on my own, thanks for your help

4 Replies 3,270 Views

Ok, so TopBar.window and BottomBar.window control the positioning for those UI elements for all races. Does this mean that if I want one race to have a slightly different layout I have to edit the images for those items? Or is there a file where I can adjust the position of the assets I already have without moving the ones that are correctly aligned?

4 Replies 3,270 Views

I believe I have found whats caused the change, thanks :)

4 Replies 3,270 Views

Hey guys, I've been fiddling around with adding more races to Sins Rebellion, and I think I've managed to screw up the UI elements for the base game's races. For example, the top bars that contain your name and the bar that houses all the menu buttons, resources etc has moved down the screen, and the bottom bar appears to have move down a few pixels as well. I'm not entirely sure what I've changed and the only information I've found about editing

4 Replies 3,270 Views

Sorry, I should have just said the TEC research trees, I'm working with Rebellion. So just to be clear, there is no way to increase the Targets per bank via research in Sins Rebellion? Thanks for the quick reply.

14 Replies 7,615 Views

Hey guys, I recently started fiddling around with modding Sins Rebellion and so far I've been able to figure out what I'm doing through trial and error and long google/forum searches and seeing how other mods did things. I just recently started editing the tech tree, and I'm curious about the Org Sins TEC trees research that increases the max targets per bank for the Starbase. I know its possible to create research that will also increase the targets per

14 Replies 7,615 Views