What I found was happening with my minidumps is they occurred when my games were exceeding 2gigs of RAM so after a bit of further investigation i figured out that my Sins was only allotting itself up to that point and when it exceeded it, it just gave up and dumped. To fix it I went into my computer's command prompt and entered " bcdedit /set IncreaseUserVa 3072" which allows the game to exceed the 2gigs it originally gave itself. I haven't had a minidump since then
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