[quote who="Lavo_2" reply="6" id="3337235"] Quoting SpardaSon21, reply 5 You should probably consider ditching Entrenchment and just moving to Rebellion since it seems with your limited progress you really won't have to re-do that much work. With the dead player base of Entrenchment, and as someone who ported a mod from Entrenchment to Rebellion, I've gotta second this.[/quote] The thing is I don't have Rebellion, and I don't particularly feel like going
Faced
[quote who="Lavo_2" reply="1" id="3336467"] I suggest telling people what your mod is actually about when attempting to recruit people.[/quote] That's why there's the link to the mod page so I don't have to explain it on here. [quote who="IskatuMesk" reply="2" id="3336471"] "Rigging" (hardpointing) the models is an effortless task for any modeler. Just use helpers/nulls/whatever the package has for that before converting and everything is colon three. Y
We're a small but growing mod and need help to get our mod out and for people to play, etc. So far we have: -Modeller (Faced) -Concept Artist (Marcmondonedo) -Composer (Bastion) -Galaxy forger (Vlad12) Here is an example of our progress with the mod- <img class="cboxPhoto" style="float: none;" src="http://media.moddb.com/images/mods/1/22/21922/IPAP_Starba