One additional thought / partial fix I was able to get working wormholes in a limited scenario - I do not know which if any of these conditions are necessary or sufficient to make it work - I only know that this particular setup seems to work. - Every star has the same number of wormholes - The number of wormholes is fixed (e.g. 1-1 or 2-2, not 1-3) - The wormhole listing is first in each planet group - There is nothing els
nocturne1969
Its a good thought, but at this point extensive experimentation seems to indicate it's a problem with the map designer. Specifically, if the phase lanes are shown in preview, it will work in game. If they do not, it wont. I've tried a very large range of scenarios - - the only thing that I can say for certain is that the "wormhole" option in the map designer does not work as expected. In some random maps, some of the wormholes will work (but I hav
Addendum - verified in map designer that in some scenarios working wormholes (e.g. with phase lane) are created and in other scenarios not... in same map... no idea why.
On custom map, created in map designer (not galaxy forge) Ships are unable to use wormholes. All research upgrades have been completed. When ordered to enter wormhole, ship simply dies (stops) at edge. (but the center of the wormhole is selectable) Note that have used wormholes on a different custom map with no issues. Possible intermittent bug in map designer under some scenarios? One interesting note - when I preview the map in map
Thanks for the reply!
Hi, here is the scenario; my roommate and I are playing a LAN game of SINS:R v1.04. Via Steam. He set up the game and the map (custom map, not in galaxyforge) and hosted it. I was able connect and play fine.... so far, so good. After a few hours of play, he started crashing; Obviously this is a problem by itself and we have been researching the posts here etc. etc. However, we were wondering - my computer is a bit more muscular - and