ZombiesRusia, we have a BINGO! I have one military lab missing. :-) Спасибо, брат!
VladislavStoilov
Yet nothing is changed. The button is still missing and I can't finish this game. I hope at least for new games this to be auto-fixed, otherwise I can not play anymore Sins normally. P.S. Do I need to report the bug officially to Stardock, or this post here is enough?
As you advised I did it now, and it found 1 missing file.
Thanks a lot! [e digicons]:beer:[/e]
I even don't know how to do that, bro. But I managed to fix my problem somehow. I didn't send my Orkulus to the same planet where the game crash every time. I also did some changes before that. I closed explorer.exe before starting the game, and then I disabled few visual effects. I did also increased my screen resolution of the windows - I don't think this can affect. But one strange thing left. In my video settings of Sins, there I can not change my game screen
Hello, I have played a lot of gaming hours with Sins and never I had any crash. Until now. My game crashes every time when I send my Orkulus to neighbor planet to reinforce. Is there any chance this to be fixable, so I can continue my game? I'm playing just the original Rebelion, no mods.
[quote who="Slnkillr" reply="11" id="3499492"] Quoting VladislavStoilov, reply 10 I don't think that, a public forum is the place for personal attacks and personal problems. Maybe admins should look at the hilarious stuffs of <a id="ctl00_ctl00__Content__Content__LinkAuthor" class="Article_Author hand
Hello, I'm on searching for books that are very similar to Advent and SOASE. I will be very thankful for correct suggestions. I don't need to tell you that I'm a fan of Advent. :) Greetings,
I don't think that, a public forum is the place for personal attacks and personal problems. Maybe admins should look at the hilarious stuffs of Sinkillr. And something else... when I was completely noob at multiplayer, I have created many MP games named ''New Player Lessons''(or something like that), and Seleuceia was
It's always pretty disappointing when the difference between hard and easy AI is only in how much they cheating.
The first time when you play with these new Random Events you are like a little kid with a new gift, and it's also so shinny - yeah! But when you play a little more you realize that there is nothing fun in: ... Your economy to going up and down, up and down, over and over again. Chance of luck to determinate your strategy skills - random killing of
Hello, I just wish to know how much people disable this feature - Random Events ?
It's much worst when your fleet split into two fleets and decide to go on two different paths, and you see it in the last moment, because you never think it can happen. Then the smarter guys come first, and the others a little bit later. [e digicons]:D[/e]
[quote who="givemesomepienow" reply="36" id="3428842"] Quoting VladislavStoilov, reply 35 Just this thing about the rebellion how it began on Advent and Vasari... Could you elaborate?[/quote] I can try. For me there is no really a different story how the Rebellion began on Advent and Vasari, it's just a copy 1by1 of the story of TEC. The Rebellion is something important and should be much much more
Essentially, TAR means the TEC Rebels are unaffected by any Mad Vasari events. In addition, an open rebellion on a TEC Rebel world is not a real danger because the rebellion will not attack the TEC Rebel ships (so long as that player has TAR researched). I'm a little bit disappointed from the devs. I thought they managed at last to fix that with the last beta patch, but unfortunatel
It's lovely to read a book about your favorite game! And you done very good work, givemesomepienow! Bravo! Just this thing about the rebellion how it began on Advent and Vasari...
Completely agree with all what Seleuceia says. It's very illogical to touch only HARD or only NORMAL as you did before. And now we will wait the next patch, devs to realize that UNFAIR is also too far from HARD. Isn't it comically, folks?
I was going to attack the pirate base, when I arrived there, I saw at the last moment how one Mad Titan die. That's one and only time when I got the luck to see this random event.
Bro, you are a superweapon maniac! [e digicons]:P[/e] [e digicons]:D[/e]
Hey, JimPeck. How much days you needed for these 16 hours game? :) Greetings,
Stilakus Subverter - Shield Disruption - Tactics Management - Set Engagement Range - Hold Position - Ships will only attack or USE ABILITIES ON TARGETS WITHIN THEIR ENGAGEMENT RANGE. This in orange doesn't work, Stilakus break formation at command of hold positio
This is an wonderful game, because it's stimulate our imagination, don't you think so? [e digicons]:rofl:[/e] You never can't nuke the whole population on the planet, because we live in very advanced times, don't you think there have to be some very incredible and advanced pill-boxes? I think you can always hide two, three ships. [e digicons];P[/e]
I'm completely agree with that idea!
[quote who="Seleuceia" reply="18" id="3417279"] What I have noticed is that after playing a game, I have to exit sins...if I don't, I will get lots and lots of texture issues (coronata is a giant white square, etc.) in the next game...I've made my paging file as large as 16 GBs, still have this issue with Sins even if nothing else is running in background...didn't have this problem before the new DLC...I had it happen in a few mods b