Sorry for double post, but forget my last cause I opened it on .txt format. So, could someone help me here? I see names I've never saw before. Like this: MaxParticleCount 7200 MaxParticleSimulationsCount 2400 MaxAsteroidCount 10000 MaxDustCloudParticleCount 5000 Wich one do what? How to balance the number I will put with the computer performance? Someone teach me that, remembering that I just want to see the shots when the batt
Afindor
Oki, but....I can't open this file format. =/
So, basicaly, there's nothing I can do about it? When the Core that is operating Sins can't download more things is exactly when the shots stop appearing right?So, even if I raise the particle limits, the Core won't download it anyways and a single Core is about 3.40~3.90 GHz (On my Core i7), don't forget I got 4 of them.I think this problem can be solved by making Sins executable by more cores, a multicore program, but it will be hard to do. Well, ty for the a
So, I have a fine computer: Core i7 3770 Quad-Core 8GB RAM Video card is about 1 GB and 256 bits, its GTX 560 I think, I don't remember well. BUT, when the battle get bigger, I have a graphic problem, because thats when the shots simply doesn't appear....I can see the damage is still done, but the shot animation isn't there, with Mods or without it it's the same problem. I'm talking about when some ship dies and there is no explosion,
Favorite race (if you have one)------> My favorite race is TEC because humans are wonderful and so is their story, I play Rebels cause I like to have a big fleet, I like the idea of attacking instead of reforcing. Your playstyle--------->I don't like defensive, I like to have big fleets, I like to spam at the start of the game, I like to make my enemies territory a place that I will use to win agaisnt the others and starbases are just consequences. Do you