Thanks for the help everyone! I'm still not sure what was wrong, but i think there was data corruption somewhere. I deleted the mod and all the source files i unzipped, then i used 7zip to unzip them again and everything seems to be working normally now.
CalmLlama
I put entityName "AbilityGravityWarheadA.entity" at the bottom of the manifest file, then i increase the number at the top by 1. I'm installing this as a mod in the mod folder.
Hello everyone and thanks for your help, I am trying to learn how to create abilities. I'm starting off by copying AbilityGravityWarhead, but i keep getting an error. Entity Ref not found: AbilityGravityWarheadA I copied the entity file, and put an 'A' at the end, then i added an 'A' to the ability in CAPITALSHIP_PHASECOLONY. I also changed the antimatter cost to 900 in the 'A' ability so i can tell the two apart.
It would save a lot of debugging time to create entity and manifest files using a GUI that didn't make typos. I was hoping someone with a copy of vb or excel would have built something. I don't have a copy of excel, and i don't really want to buy one, otherwise i would put something together.
Has anyone attempted to make templates using excel or vb or infopath or something like that to create a GUI for entity creation? It seems like a tool like this would cut down on mod creation time as well as errors.
The Drakh would be a good race. The vorlons had an ambassador in an encounter suit and the shadows were invisible, what about some sort of civilian ship with abilities that would substitute for being well armed or armored?
In the B5 series didn't they state that the shadows and the vorlons had helper races that acted on their behalf before the outbreak of open hostilities? Could this be a solution to the vorlon/shadow cap ships early in the game?
Thanks Darvroth! Those tutorials are extremely helpful.
HI, I've been playing this mod for a few weeks now and i really like it. I haven't looked into modding sins before i played this mod,but i've been looking at the files for a few weeks now and it seems fairly strait forward. I tried altering some of the stats and i can do that just fine,but all my added abilities crash. I was thinking if i changed the EA explorer ship to have the ability to repair and resupply nearby