Umm i want to create an ability that increases targets per weapon bank for the duration of the ability, i tried using researchFloatModifiers and failed miserably, can anyone tell me how can i include researchFloatModifiers in abilities ? it crashes as soon as i try to add them.
DeadlyTitan
Good to see the old maelstrom mod still going strong. Keep up the good work and thank you.
<span class="s570a4-14 kYTLgH" style="margin: 0px; padding: 0px; border: 0px; font-style: inherit; font-variant: inherit; font-weight: bold; font-stretch: inherit; font-size: i
Its Been Long Since I Last Updated The Mod Still Need To Work On Other Races Though, But What's Working Is Working Good Working - All 3 Vanilla Races Work In Progress - 3 Non Vanilla Races Real Life's Been A Pain And It Feels Good To Be Back. :) Here's The Mod Previous Page : <a title="Old Mod Page" href="https://forums.sinsofasolarempire.com/459648/pag
Mod Updated All Known Bugs Eliminated. So Basically The 3 Vanilla Races Are Working As They Are. I Really Dont Have Time To Update The Description So Request To Download And Try It Personally Been Really Busy With Exams (GAHH EXAMS D: I HATE THEM) Future Update - Add Race Normillians And Replicators ETA - April (Busy College, Exams And Work Am The Only Guy Work
Glad U Liked It ^^
Thank You [e digicons]^_^[/e] Thats Much Appreciated [e digicons]:D[/e]
Might Be Ram Usage Issue.. Try Running As Admin ... Honestly Am Not Expect ... Its Better U Make A New Thread About It
Universe At War For Rebellion V1.82 This Is A Capital Ship Only Mod Due To Some Limitations And Lets Face It Everyone Loves Capitals Vs Capitals <span style="co
Thank You Very Much For Your Permission ... This Is Much Appreciated .. ^^
Thnx For The Suggestion ... But I Have Found That Giving Abilities To Strike Craft Makes Them Too Powerful For My Mod So Yep ... No Abilities For Strike Craft ... Unless I Got More Free Time To Work On ^^
Thankyou Very Much ... That Thing Worked ... Now My Gunships Are Able To Attack All Fighters, Bombers Other Gunships, Structures And Pretty Much Everything But I Still Got A Problem ... The Thing Is I Am Trying To Give Passive Abilities To Gunships ... I Did Exactly What They Did In Distant Stars Mod .. But I Cant Seem To Get Them To Work http://pastebin.com/ErwCFX8L http:/
http://pastebin.com/FfXCNEyC Heres The File Just In Case
Umm .. I Got A Problem ... I Made Some Gunships Under Strike Craft Which Can Be Launched From Carriers Just Like Normal Strike Craft. Their Main Role Is To Play As Both Fighters And bombers But They Are Not Targeting Fighters.. They Are Able To Target Bombers But They Are Unable To Target Fighters And Other Gunships ... What Could Have Went Wrong ? Without Able To Target Eachother Or Fighters They Make No Sense
As I Saw In The Distant Stars Mod ... Strike Craft Can Be Given Abilities .. I Tried To Give Them Passive Abilities From The Coverts. These Are Special Strike Craft Capable Of Taking Down Anything And That Includes Strike Crafts, Capital Ships, Structures, Frigates And Cruisers .. I Did Exactly Like In Distant Stars Mod But Its Not Working :| Heres The Codes http://pastebin.com/G8CmiHdP <a h
[e digicons]8|[/e] .. Noted .. Thank You
Hmm ... Well I Think I Can W8 For One More Week Mostly .. Since I Dont Have A Lot Of Free Time And Am Really Hasty To Play My Own Mod With My Friends [e digicons]O:)[/e] After That I Think I Will Just Use Them And Credit Them ... How Ever Am Afraid That This Behavior Sounds Rather Rude And Harsh And I Feel Like Am Just Stealing Stuff Which Others Worked Hard To Make .. Even If I Did Credited Them And Didnt Labled It As My Own Creation [e digicon
I Have Been Trying From The Past 2 Weeks To Contact Anyone With A Little Authority Over Maelstom Mod. I Tried Forums, Email, Personal Messages Everything .. Yet No Response I'd Like To Have Some Permissions For Using Some Of The Asserts From Maelstom Mod But Just Cant Find Them ... They Look Very Inactive What Should I Do ? If Anyone Here Have Some Authority Regarding Maelstom Please Do Respond If Not Is It Oke
Well There U Go .. Thats The Problem ... Also Noted That Game Crashes Every Time I End The Quit The Game.
Well There U Go An Another Bump Into The Wall :D I Was Trying To Make Coverts Into Gunships And Then Assign Them To The Carrier Capital Ships, With Research All Went Fine, Research Worked, Gunships Assigned To The Carrier .. Everything Worked Perfectly As Expected ... Except One Thing. They Were Never Built ... They Always Stay At 0% It Shows The Progress Bar As They Were Built But It Just Stays At 0% For Ever .. Not Even A Single Gunship Ever
Hmm ... Noted .. Thank You
Am Working On A Mod And I Was Doing Fine Till Date .. How Ever i Hit The Wall Now I Gave Advent The Ability To Capture Enemy Capital Ships, Starbases, Titans And Frigates (A Little Work Around The Mod Domination) I Gave Tec The Ability To Capture Structures, Capital Ships, Titans Frigates And Starbases And Since My Mod Is Only Capital Ship Vs Capital Ship (Frigates, Cruisers, Coverts Disabled Due To Perform
I'd Like To Have A Few Permissions Regarding The Mod ._.
I'd Like To Have Some Permissions Regarding The Mod .... ._.