Davidmourning

Davidmourning

Joined Member # 5628639
0 Posts 8 Replies 78 Reputation

Ok guys, so this is a totally random question. It might be too much of a pain to answer, and if so it's not a huge deal. As you know I love the mod, and lately I've been messing around with the Romulans a lot. I wanted to try and make a sort of "combat cloak" for certain Romulan capital ships, just as a possible option. Probably easier to just set the cloak to a single level so the AI doesn't waste all it's levels on cloak. So here's the weird thing, I'll use the Abili

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Well, fortunately the game is so easily moddable that we can all pretty much make the game we want out of it, which is great! And the Dominion definitely has the best chance against the Borg, the Polaron Mod ability on the last 3 dom capital ships is... extremely unpleasant for them.

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The D'deridex being swarmed under by superior numbers might have been an issue in the Dominion War, but it is pretty much a non issue in Sins, as one of its least intuitive features is that the more a ship is being fired upon, the more effective HP it has, not vice versa. It does nothing to change the fact that unless you absolutely must have a capital ship and can't wait for another 2000 credits or risk losing the war, you should build a D'deridex every time. The AI doesn't u

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Before you read this post I just want to let you know that this is a fantastic mod, if it weren't I wouldn't be wasting the time typing this or playing it. So please keep that in mind as you read on, as the nature of re-balancing means focusing on areas where the game is weaker, and this is meant to improve on an already great thing. It's important to keep that in perspective when someone is pointing out things that they don't think work. Keep in mind that I think most of it D

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Here's another long post, but this one is actually contributing some thoughts and not spam. :P Love the mod. The only glaring error I really detect is that the AI cannot play the Dominion for anything. I mean, they are literally hopeless. 5 player FFA with 1 of each race and if the Dominion isn't my neighbor they will often be destroyed before I meet them. I don't actually feel that the Dominion are particularly underpowered, but rather that the AI doesn't use

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And I found your tutorial on the subject, I'll look into it :)

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Well, I'm definitely not using it for purposes other than my own. I've got no desire to release a Star Trek mod as there are two perfectly good ones as it is. Keldons are easy to spot visually on the fleet tree, I just enjoy watching the combat in Sins and want it to stand out more graphically from the Galors in that sense. I've downloaded XSI but don't even know how to get a Sins mesh file to load into it. If you could direct me to some sort of tutorial that&#

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Funny, I have basically the same question. I love SoA2 but I really want to re-size the Keldon class because visually it is very difficult for me to pick out amongst Galors. I don't care about being canon, I just want the thing like 25-30% bigger (or whatever size would make it very obviously a capital ship). I'm happy to up the costs/stats myself, I can modify entity files no problem. Could someone walk me through how to do that and provide links to whatever files I might nee

15 Replies 9,420 Views