I don't tend to use any fighters in a fleet , they just don't seem to be worth anything when you can pack a fleet with a few flaks and they'll accomplish the job. Bombers however can be very useful , even more so if the AI actually built worthwhile stationary defences around it's worlds. They're also useful when it comes to mopping up a retreating AI cap ship. If the devs can clear up the Al's willingness to fight and its build decisions things should sort themselves out (
SINSISTERX
That would be awesome , only problem is that they won't loop cleanly. Would be nice if they faded into and out of a sins of a solar empire logo.
You could see if you could get fan sites for other popular games to review your games. I liked the way Civfanatics follow GalCivII and that kept me interested. Or failing that get a moderator on the starforce support boards to post a link to where people can obtain a pirated copy of the game , seemed to work well last time :p
I would love to see this , recreating the battle of the line would blow me out of the water. The diplomacy would cause problems though , unless you made it so that only the shadows and vorlons would dictate missions and you would respond to either to pick your side.
It's 2.30 am here as I'm writing this , I have work in 4 hours and have just left a game to come and see if there were any strat threads here I could read to pick up some tips (I'm stuck in stalemate) I feel your pain
I found these issues dissapeared for me when I upgraded to the latest nVidia driver (171.16 beta). I'm using windows Vista X64 Intel Core2 E6750 nVidia Geforce 7900GTO 2GB ram. I hope this helps everyone else , the drivers can be found at guru3d.com