cool. Definitely keeps larger games lively. thanks!
gumbomasta
bump? not seeing this appearing in the forum...
Posted this before... maybe one of you can clarify: The game is setup where teams aren't locked. With an Allied Victory set to 2, can you only win if you have one other ally maximum ? For an allied victory of 3, two other allies maximum ? What if I wanted to ally with yet another faction? Would the game prohibit me from doing so? =g
So does this mean with an Allied Victory set to 2, you can only win if you have two allies MAXIMUM? What if I wanted to ally with a third faction? Would the game prohibit me from doing so?
I'm as excited about any of you re: the new Diplomacy expansion, but I am also concearned that it will create three parallel versions of the multiplayer game and none of them will be able to talk to each other, creating a bigger rift in the MP scene than the binary "Entrenchment/no Entrenchment" reality of now, which I think is tolerable. Sins Vanilla Sins Entrenchment Sins Entrenchment + Diplomacy How do you think the MP service should ada
I'm still amazed that this game was made by a team of only 9 people. Wow.
I like how every multiplayer game I play feels like a freely evolving personal story. I play a lot online with my friend down in DC (I live in NYC) and every game, with its attacks, counter-attacs, surrenders and secret alliances, forms a unique and emerging narrative. Sometimes, it seems like we're on the ropes, but then one of our teammates moves in on an opponents capital planet, he realizes he's stretched too thin and quits/surrenders, or offers to join us. This throws o
[quote who="Annatar11" reply="8" id="1984083"]Yeah, but that's only for the beta, that was expressly mentioned The final is supposed to be fully compatible with non-expansioned games [/quote] Cool, but how about this: It's a few months down the road and both my friend and I have the expansion. We want to "play vanilla" for a night just to switch it up. Do we need to have installed copies of Sins that aren't
Now that Entrenchment is in Beta, I thought I'd bump this to see if anyone had any further thoughts...
I concur... it's still down. 11:13 EST 12/16/08
Just wanted to throw this out there... the ships and buildings, which already looked great, now look flat-out amazing. Great detail and personality on each model. Thank you for continuing to support the game into and beyond 1.1 Wow...
Though I welcome the new rules, there may be times when I want to play "old school"-style Sins without the new additions. Will be an option to disable the new Entrenchment expansion during the game setup? thanks -g