wetdelicious

wetdelicious

Joined Member # 6089382
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Haha That sounds epic Not sure what 40,000 range is but assuming it doesn't work on an entire Star's gravity well; that would be hilarious This is a great idea, make it an addition upgrade to the weapon systems, such that it adds another bank of weapons that are only strong against structures I think this would be balanced by the fact that you have to use an upgrade point on it, it wouldn't require additional research but would require lots of

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Cheers furyofthestars I know little of what's involved but sounds like you put in some good effort thank you for that I am for REALLY slow moving Advent and TEC Starbases, 1% or 10% so long as its too slow for combat. I don't think its a big deal to put a note in the Remote Construction tooltip that you have to select the planet in order to construct (see above post about this bug). I think the argument for this change should not even menti

321 Replies 1,056,309 Views

Old thread but still going, either there's merit or tenacity I think having all star bases move (inside their own gravity well) is a fine idea IF the movement is SO SLOW that during a fight it is already too late to move. All Vasari starbase tactics are good and balanced according to the majority due to the early game disadvantages of the Vasari, I haven't played enough to argue, however I do think that having starbases permanently stuck doesn't match the tec

321 Replies 1,056,309 Views