Also latest drivers. Don't know what's up, but something is definitely wrong with the game. Can't really play with this sort of performance so I guess that's it for me. Maybe Stardock will eventually decide to optimize the game properly, but I'm not holding my breath really. It's also really dissapointing that there's zero help from the developer, nobody proposes any solutions or troubleshooting steps, there's just radio silence about the issue.
Cpt-Badger
10 fps looking at this scene.
The second slider on the bottom (the Mesastructure Nexi) is rendered outside the frame.
Why exactly is the game using 100% of my GPU while looking at nothing? Is there no back-face culling? There doesn't seem to be any sort of optimization techniques coded in the game. Are there any plans to ever optimize this game or do developers think this is an acceptable state of affairs? Well, zoomed out or not, but 15 fps is pretty unplayble s
Dock at the bottom - icons are not centered inside (right hand side, automation icon).
Minor, but still.
[quote who="Draver" reply="7" id="3960784"] Hey thx for that feedback! Do you have specifics things that comes to mind as far as UI and bugs ? [/quote] Yes, I did post screenshots in this thread: https://forums.galciv4.com/533950/page/1/#3960740 Some of them are minor, others are bugs. there is a lot of spacing and alignment issues in general there is missi
[quote who="Draver" reply="5" id="3960671"] Not to my knowledge. I'll make sure your concerns are forwarded to the community team though. [/quote] That would be cool, thanks. In my opinion, good priorities for further development would be: polishing the UI and fixing its many bugs further performance improvements polishing event text so that voice overs match what's being read by the AI It's a cool game but I f
I'll be adding screenshots to this post whenever I find something.
Clipped text. Normal Sized UI. I guess the best possible solution would be to make the frame a lot wider to both accomodate the mining base name as well as the assigned planet name.
[quote who="Draver" reply="3" id="3960226"] From my understanding it's a very hard if not impossible problem to solve at the moment. [/quote] That's dissapointing to put it mildly. It's really jarring having the game this choppy. Having separate sectors was a huge deal, yet - for some reason - they can't code the map feature properly. I do tend to zoom out a lot, especially in later stages where you have to manage multiple fix. Using debug - zoomed out the
There is definitely something wrong with the current build of game. Same performance happens when using GeforceNOW Ultimate tier, so this isn't a problem on my end. Not sure if this was the case previously, since I only bought the game recently.
My settings: Also, I'm using a G-Sync monitor at 120Hz.
Specs: 32GB RAM / Windows 11. Can attach DxDiag if needed. Light green line - CPU usage: <img src="https://cdn.stardock.us/forums/60/90/6090661/a3ad1be9-4b48-4f6f-8d11-84ce2fd3cd82.png" alt=""
Normal sized UI. No spacing between the button and the text.
Normal sized UI. No right margin:
Medium sized UI @ 3440x1440: The above rounded rectangle is glitched on the right.
Thanks. Hope this is helpful. The screenshots above are all from 3440x1440 resolution, using Small UI scaling. With medium UI scaling I can see errors and incosistencies like these: <img src="https://cdn.stardock.us/forums/60/9
Normal sized UI. Text disappears at the bottom.
There seems to be a lot of instances of poorly aligned text. Another one can be seen in a diplomacy tab. Hope this gets fixed as well.
That is great to hear. Cheers!
Hello. I have noticed some instances of misaligned UI text / inproper margins. Screenshots showing the issue and proposed solutions are attached below: Hope this helps, as - at least for me -