Celennax

Celennax

Joined Member # 6092965
0 Posts 2 Replies 30 Reputation

[quote who="pasmach" reply="3" id="3400859"] I liked your idea is not bad here but the developers have to listen to it, but the more important part is happy to be applied in the future is sure to support multi-core processors and support for x64, you can also increase the possibility of large ships and significance.[/quote] I wish there would be really big ships with nice damage models in SoaS2... while mantaining the deep micro

8 Replies 28,947 Views

[quote who="damarikb" reply="21" id="1984240"] maybe there could be a cap on the amount of mines based on how big the map is[/quote] Yea that would probably be a nice way to balance it.

43 Replies 93,663 Views