UtopiaNCC76510

UtopiaNCC76510

Joined Member # 6212420
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I wonder if the game could be changed to include all ships to capture or destroy neutral attacking ships. The player can command all ships to capture or destroy. The Federation, Romulan, and Cardassian empires are set to capture by default. Captured ships can not be used for battles rather they are purchased, traded, or returned to their governments. (Capturing ships will increase your diplomacy points. Destroying ships will ward off pirate rai

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bombing the the planet is necessary to take down the shields. Then the feds would capture the structures or bomb them if they were booby trapped. the planets themselves would have planetary defenses. here's the balance sheet. The tool can be used to balance the empires by changing the percentages in sheet1 giving you defense, offense, and build time. The empires are feds, klingons, romulan, borg, cardassians, dominion, and breen. You may choose to mix and match ships or change cat

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i'm working on an intensive balance sheet for those familiar with my work. the ships will depend on the type of warp core used to supply the power for those heavy guns. Weapons, engines, and shields feed off of the warp core while thrusters use no power. Sensors will be part of the backbone of the game. The resources are metal, energy, and crew. kudos to a call to arms and sacrifice.

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so sorry for the wait I now have the thumbs for the ship ideas http://www.scribd.com/doc/239931525/SFC4-Ships-of-the-Starfleet-Id-Chart http://www.scribd.com/doc/239932273/SFC4-Ships-of-the-Starfleet-Main http://www.scribd.com/doc/239932942/SFC4-Ships-of-the-Starfleet-Stations

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