Brian Isaacson

Brian Isaacson

Joined Member # 635907
0 Posts 0 Replies 156 Reputation

Ahh, I just looked and the authorization did go through on the card, so I'm no longer worried. I guess I'll get an email with download instructions when the game is released. Will I still be able to pre-download files next week?

11 Replies 12,654 Views

I actually pre-ordered 2 nights ago, but it sounds like that might still apply? I haven't received any emails since ordering 2 nights ago. I just did a serial number lookup and all of the serial numbers that were found were only for: the original Gal Civ and the drengin.net upgrade which I purchased when Gal-Civ first came out, as well as the Stardock component program (I think that is what it was called.)

11 Replies 12,654 Views

I foolishly ordered while on my laptop (which doesn't have a printer connected.) However, I kept the window open, so I'll at least write down the order ID tonight when I get home from work. Thanks for the reply. At least, I know it wasn't just me

11 Replies 12,654 Views

I foolishly ordered while on my laptop (which doesn't have a printer connected.) However, I kept the window open, so I'll at least write down the order ID tonight when I get home from work. Thanks for the reply. At least, I know it wasn't just me

0 Replies 3,088 Views

I pre-ordered the game late yesterday evening. The final screen with my order ID said that an email would be sent to my account with a copy of my receipt. So far, the email has not arrived. Should I be worried that there was a problem with my pre-order, or is this is the standard operating procedure.

11 Replies 12,654 Views

I've upgraded the game to 1.03 and it won't work still. Perhaps because the game was started with PQ ability, or maybe for another reason. I'm just not sure why it worked the first two times (in the beginning of April) and now it won't work. Oh well, off to enjoy the new improvements in 1.03.

11 Replies 307 Views

I hadn't updated to 1.03 yet because I wanted to finish the game on just one update before submitting it. So I still have the now nerfed PQ ability, I wonder if that is why I can't submit my score? (I guess I'll try updating to 1.03 and see if that allows me to submit the score)

83 Replies 3,243 Views

I started a game several days to a week or two ago and it was on version 1.02xx with the PQ ability. Now I can't seem to get it to accept my score into the metaverse (I didn't want to patch the game when I was almost the whole way through the game.) I have entered two previous metaverse scores with no problem. Is the metaverse rejecting my score because my game has the PQ ability?

83 Replies 3,243 Views

yes, it shows up with my "remembered" alias and email.. I'm wondering it is not accepting because I had picked the PQ bonus which has since been nerfed and maybe that is why Metaverse is not accepting that game? I don't have any altered files or anything.

11 Replies 307 Views

I'm finishing up a long running game in which I started on Version 1.02xx. I finally won the game and tried to submit my score to the metaverse, but for some reason it is not being accepted. I've had 2 previous scores accepted with no problem and I'm trying the same alias this time. Any ideas what is wrong?

11 Replies 307 Views

The ships are built and put in orbit around the planet that built them (unless you have autolaunch turned on which is in the lower left quarter of the planet screen.) If you do not have autolaunch on, then you need to go to the planet screen where the ship was built and click on the ship you want to send out of orbit (this should be on the lower to middle right side of the planet screen.) Hope this helps.

2 Replies 295 Views

I went to perform this fix and to my surprise discovered that the terraformer already has an ID# of 12. I wonder if this was fixed in the most recent patch (another bug that was fixed but forgot to be listed perhaps ;) )

9 Replies 373 Views

If this is the case, that is very good to know :D I haven't seen it yet, but I had been holding off playing for the last day because I had heard of this bug. I knew my enemies had a lot of colony ships earlier but that could be just from leasing quickly. Now I can resume playing and just make sure I keep autolaunch off until the bug is fixed :)

16 Replies 1,121 Views

Based on the fact that people have reported the AI having hundreds of constructors in a sector, I believe the AI does use Autolaunch and unfortunately it is making the game nearly unplayable until it is fixed.

16 Replies 1,121 Views

Is there a workaround to disable the colony ship and constructor ship bug from autolaunch (to stop my enemies as well as myself from using it?) I have off this weekend starting now and am really looking forward to playing this weekend, but don't want to do so without a workaround or patch for this bug.

16 Replies 1,121 Views