SprintSTNYC

SprintSTNYC

Joined Member # 635945
0 Posts 5 Replies 354 Reputation

That's a pretty cool idea. That's the one thing that's missing from Sins that's in, say, Galactic Civ 2. The ship building. It'd be pretty cool to build one cap ship for, say, long distance single target sniping and another for up close AOE.

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Yeah, late in the game I'm not sure it's worth it to have your cap ships charge in all guns-a-blazin', because late game there's so much incoming damage from a decent sized fleet even an upgraded cap ship can be focus fired down pretty quick.

9 Replies 5,440 Views