After playing some more i have to agree about the being able to so easly jump past planets, its annoying haveing to chase down fleets that run rampant inside your space... BUT!!!! at the same time i feel it might become to static i mean with fleet movements if all you have is choke points?? not sure good its only beta he he If we had more static defences and the upkeep wasnt so high i think this
Awac A
was just toying around with the broadcast satelite. apparently building those and having culture spread throug your world will negate the upkeep. But culter cap at 10% so you will end up with something like -75% upkeep +10 Culture = 65% it dosent actualy say 65% but upkeep and culture are both under tax income for a planet/station so i guess that is how it works out. But i guess it can all be changed in the upcomming betas <img src="http://images.stardock.com/gc2
My game have run great so far, so might as well add in some gameplay critisim now sincei dont have any CTD or other stuff, not yet anyway This might not be valid later on when the other races comes into play, but i think the capital ships needs to be differentiatet a bit more. give the carrier 4-6 squads of fighters while removing em completly from the other 4. The special abilitys also see
Game runs great so far except for one thing. When ever i hover my mouse over a unit/planet/structure and the detailed window pops up i get a hit in FPS, it disapears again when i remove the mouse from the unit/planet/structure and returns to normal FPS wich is smooth so far. Specs win XP SP2 P4 3ghz Nvidia 6800GT 256mb 1 gig ram
He he i must agree to a extend, but ive only tried a small galaxy with 3 players me and a AI vs another AI. I also ended up with a maintance at 75% near the end. Now this is a small galaxy, ill go try a big one and see if it ajust the maintance. But with a large galaxy i hope the maintance dont run as wild as it did in my last game since then no way will you be able to keep anything under control simply becouse you cant afford to have big forces around.