[quote quoting="post"] I just bought Servo and played the tutorial and the 2 campaign missions. (I'm a longtime RTS player, about 7 years of wc3, master league in sc2...) Some things i noticed: When I press the hotkey for an ability which targets a specific unit rather than being AoE, it would be nice to have some kind of feedback, that I have currently selected an ability. (e.g. change the cursor model
BXP_Godgib
Try restarting the app. Exit all the way out and then come back in.
[quote who="Dracohouston" reply="19" id="3581195"] Quoting Gooni_GooGoo, reply 15 Theres something i would like to know, will this have servers or will it be like demigod peer to peer, because i honestly feel if it is peer to peer for us Aussie it will die before its begun. btw do you mean, li
[quote who="Dracohouston" reply="13" id="3580102"] http://i.imgur.com/WOraOoG.jpg this is really cool, 2 of these would be really sick, a little like the gutpunch pistol but has +2 pistol range per s.con, and trample! Really digging priceless parts this update, BXP. There are some very interesting parts with lots of weird mods on them. This sort of thing goes a long way to getting that diablo loot feel going. It is
[quote quoting="post"] Hello guys, I just wanted to say I am loving the game so far. I have been playing it from time to time since May and I have seen a lot of improvements introduced with each iteration of the game over the weeks. Keep up the good work. [/quote] Thanks. We still have a ways to go, but we are starting to move into the polish/balance phase of things. We just started ramming all the real part icons in the game ton
What diff level were you on? We did just change the ramp on that to be more reasonable (and even-up at normal).
[quote who="Varner101" reply="6" id="3579482"] If it was a cap of 8, I would be using it. I like 3-4 to guard my flanks/base while I focus else where. 3-4 as forward attack would be nice. I don't know, it may be great on certain maps. But, a rocket pod is pretty nice and lacks drawbacks. Some of the modules with drone trade-offs are in my rotation. The big question is if I keep it when I get a great part for my Servo competing for that
[quote who="Varner101" reply="4" id="3579354"] I loved when I found SHIFT key for chaining commands together had been added. I did not know about rally on Servos, I will try that. Thanks for letting me know about no penalty for dropping difficulty. I just remember a month or so back when there was a big difference in rewards for difficulty. I don't think I have healed buildings in the current build. First I couldn't find the unlock to heal buildings. After
[quote who="wondible" reply="9" id="3579274"] Quoting BXP_Godgib, reply 8 It's a command that's added to your Servo. Pop it whenever you want. 45 or 60 sec cooldown, IIRC. Not this one. Generator must have rolled a tails on the ability. p.s I got also got a
[quote who="wondible" reply="7" id="3579234"] Quoting BXP_Godgib, reply 6 Not at my laptop, but I think it's 2x damage for 4 seconds. Useful when combo'd at the right time. Should pop the same "I'm buffed" FX as Unstable Core, so your enemy will know what's going on. <br
[quote quoting="post"] First, I was playing skirmish, normal, current build(3?), Blink with double swords (best I had) was grabbing wells and runs into a pirate gun servo and a drillbot. Blink killed the drone quick then proceeded to wail on the other servo. However, Blink blows up before the other servo is at half damage. Currently it feels like the AI servos are much stronger than mine. Am I crazy? Other notes on the current state of the
[quote quoting="post"] First, I was playing skirmish, normal, current build(3?), Blink with double swords (best I had) was grabbing wells and runs into a pirate gun servo and a drillbot. Blink killed the drone quick then proceeded to wail on the other servo. However, Blink blows up before the other servo is at half damage. Currently it feels like the AI servos are much stronger than mine. Am I crazy? Other notes on the current state of the
[quote who="wondible" reply="2" id="3579058"] Quoting BXP_Godgib, reply 1 Hmm, I could believe that Enrage Sword is missing some text. Gives you a short damage buff to that Servo. Amount depends on which level it is, etc. What is a "short" damage buff? [/quote] Not at my laptop, b
Hmm, I could believe that Enrage Sword is missing some text. Gives you a short damage buff to that Servo. Amount depends on which level it is, etc.
You can always type your own bemusing names;)
[quote who="Dracohouston" reply="5" id="3578600"] Quoting BXP_Godgib, reply 4 Heh, not bad. How high does item level go up? Most of my stuff is 'level 5' even though some of it is over 1000 qual. I used to think of qual as the item level now I'm kinda confused lol
[quote who="Vithar133" reply="3" id="3577931"] I do know about the ability to rename them; it was more a question of curiosity more than anything. (It'd also be nice to set whether or not you're fighting serious/silly/mixed name mechs). [/quote] No option planned. Most of the sillier ones are getting excised prior to launch.
[quote who="Dracohouston" reply="3" id="3574198"] Quoting BXP_Godgib, reply 2 All fair points. Armor has been a little bland for sure. Apropos... we just pulled type-specific armor last week. There's a single armor value and it works against everything. We're trying it out (it'll be in the next updat
All fair points. Armor has been a little bland for sure. Apropos... we just pulled type-specific armor last week. There's a single armor value and it works against everything. We're trying it out (it'll be in the next update) because people just weren't having time/desire to think about those specifics in the heat of battle. That change coincided with a big rebalance of all the damage and armor values. It's not perfect right now, but it's definitely bet
[quote who="Dracohouston" reply="6" id="3574009"] Patches come so fast around here, I don't think having a second beta branch for unstable/experimental builds would be that useful. Just having to set up a way to copy profiles over etc sounds like a lot of work. Also I'm glad Jacob and Graham get to find bugs like 'lamps crash the game' and not me. When patches can't come out with Dave's programmer art anymore (post launch) it'll probably be way more
[quote who="BrandonPotter0" reply="4" id="3573937"] Quoting BXP_Godgib, reply 3 Quoting BrandonPotter0, reply 2 When is
Well, it was an easy fix. Should be in next update;)
[quote who="Dracohouston" reply="3" id="3573331"] Quoting Thecw, reply 2 It might be easier to mark something like the chair with a tag that indicates that you can only equip one of them. That item gets even more interesting when you use 2 of them and go all in on your pilot power, though. May
Yes, this is a known bug in the version you have. Fixed in the next update.