camomilk

camomilk

Joined Member # 641664
5 Posts 17 Replies 14,058 Reputation

I agree that having moons would be a neat gameplay feature. The way I envision it is that a planet's moons are in the same gravity well as the planet, so there is a little change in pace because you can have two bases in the same gravity well. It would be interesting to have situations where two enemies have bases close to each other without a phase lane in between.

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I've only finished one game, but here are a few ideas I have: 1. Mopping up the AI was annoying, they kept phase jumping their fleet instead of fighting it out. A surrender option would be nice. 2. Make it easier to see planet names, either have an option to display them in the zoomed out view or just automatically display it on the screen when I mouse over so I don't have to select it. We were constantly having exchanges that went something like "Send your forces to Aegina!" "

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