socapex

socapex

Joined Member # 6420363
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To answer you Scott, I am talking about the ressource icons on the map. I like to play zoomed out as much as possible and that is when the game map starts to be a bit unclear. But even zoomed at "medium" the icons don't pop out. Now, it may be that a thicker border and more saturated colors would help in identifying resource icons, or something I haven't thought of. Many good ideas/issues being brought up. I think that recognizing when it is not optimal (resource-wise) to add

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So I couldn't resist buying this game. Unfortunately the UI is too demanding for my laptop, but I still wanted to give you some first impressions of the game. I haven't been through the forums to read everything, probably a lot of what I mention is known/being worked on. Just take it as a +1 :) Overall my impressions are super positive about this game. I would continue playing the way it is right now :D I liked the fact there weren't any real tutorial. Having to figure out

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I wonder if you run your UI in a separate low-priority thread or something. The game runs really well on my potato, but for some reason the UI is quite unusable. Most noticeably, the mouse-hover icons and the pop-ups are completely lagged. Sometimes they'll appear at the wrong place and then move where they are supposed to be. It's really hard to play :( I would screen cap, but my toaster can't take it. OS X Yosemite, v0.3.6473 <div class="spec_section

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