Kylere

Kylere

Joined Member # 6453935
0 Posts 1 Replies 50 Reputation

Also posted on steam (227Steam over there) I wanted longer paced games and the tech/manu sliders are limited even when you adjust them in the XML. I decided to add a multiplier to all the X values in MasterTechDefs.xml and while a global replace could add a 10x/100x etc value I wanted more fine adjustments and each patch updating the core required I do it again. Since I hacked thru it, I thought I would share. The belo

1 Replies 3,068 Views

1.2 is far better, with that said... 1. Starbase Management need to be improved, I should not have to click hundreds of times for one tech advance. My wife actually picks on me for this when it happens, I once picked up two techs allowing modules by trade at the same time I finished researching a third. Thankfully the game crashed about halfway though the click fest and I decided not bother playing it out I felt like a tween twitching on a console game. How about an area of e

68 Replies 339,918 Views