Vinco

Vinco

Joined Member # 645925
4 Posts 57 Replies 9,550 Reputation

Perhaps I've been too busy lately to follow closely, but is there a good way to remind one's self about the resources utilized by and/or near the expanding radius of a city in the process of leveling? It's sometimes difficult to decide the best bonus to choose, and an extension of this window during bonus selection might be nice.

83 Replies 131,156 Views

As the linked screen and save show, I've somehow managed to have myself replaced by an infant daughter in the dynasty tree. http://dl.dropbox.com/u/8682302/v12.EleSav http://dl.dropbox.com/u/8682302/Elemental_1282982147.jpg The random name generator is another matter entirely.

3 Replies 5,617 Views

Linked save contains a situation where I cannot advance turn. http://dl.dropbox.com/u/8682302/vr4.EleSav http://dl.dropbox.com/u/8682302/debug-Turnhang.err I've traced the problem to a transport on autoexplore near an opponent boundary. Moving it away processes the turn. Perhaps it's trying to move in and fa

1 Replies 4,016 Views

Hit an inn, was given the "this quest is too high level" dialogue three times in a row, then given the noble escort quest. http://dl.dropbox.com/u/8682302/Elemental0_806-2010-07-09T23-01-13-958.zip http://dl.dropbox.com/u/8682302/AutoSave-quest.EleSav

5 Replies 2,132 Views

Researched one level of civics. When trying to decide which tech to pick, I first right clicked on libraries, then clicked over to harvesting, left clicked twice on farming, then right clicked. Game crashed at that point with no error message. http://dl.dropbox.com/u/8682302/Elemental0_806-2010-07-09T22-53-19-353.zip

0 Replies 783 Views

[quote who="kryo" reply="5" id="2673219"]I'm not sure how you got those improvements strung out that far from your city in that save (that part may be a bug)--the behavior that you can only build off some of them is correct, though. You're supposed to be limited to a certain radius based on the city's level.[/quote] There used to be a garden linking the buildings, but it vanished the turn prior, as reported in a separate post. https://forums.elementalgame.com/38

6 Replies 2,462 Views

[quote who="Vaul_Darkhour" reply="1" id="2669190"]noticed in my game that i couldn't build more than one garden..[/quote] I don't think that's a bug. It was changed in one of the Beta 2 series to only allow one replicate of most buildings per town. I recall Gardens being one of the limited ones.

9 Replies 3,010 Views

Starting beta 3, my first research was harvesting. Used custom kingdom civ. Upon completion, my existing garden vanished with no replacement (both 2d and 3d maps), and the food it had been producing was gone. Additionally, buildings which had been connected to my city through the garden are no longer enclosed in my fenceline. A turn later, the food bonus returns, but the location is still vacant, and I cannot build a new garden. <img src="http://screenc

9 Replies 3,010 Views

Yet another "unable to launch". Beta worked just fine. ------------------ System Information ------------------ Time of this report: 4/14/2009, 01:18:22 Machine name: VQUADDIE Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236) Language: English (Regional Setting: English

13 Replies 3,263 Views

Quick questions from the consumer side: #1: What happens to that 15% for those purchases made from an impulse client downloaded directly from Stardock. For example, from a customer dating back to drengin.net? #2: Is there a reason why I, as an invididual, would not sign myself up as an affiliate and get a 15% rebate on all impulse-purchased products?

6 Replies 17,242 Views