Well they did make new categories...just not the one I wanted =(
Tourresh
First two matches went quite well. I'm currently looking for some more people to test this out in multiplayer.
It doesn't seem to make much sense that mapping and modding are together. Could we get a separate forum for mapping/map releases/map discussion?
Losing a homeworld is not just losing a planet. The allegiance loss and resulting loss of income means you will almost always lose.
[img]http://img162.imageshack.us/img162/5378/fourpointedstarwk5.jpg[/img] So I decided to make a new map and I'd really like some advice. This is a rough version and it hasn't been straightened and prettied up yet so don't whine about the phase lanes being off. The basic premise is that this is a 1v1, 2v2, or FFA map. Each side starts in a corner with a standard Terran planet. Each side should easily be able to take over both a fire and ice planet. To get to other players you
One thing that no one has really touched on is bigger maps and multiple players. Especially if they are human, sending off your fleet to attack someones production can leave you terribly exposed to another player. You are really screwed if he chooses the same siege strat. By forcing you to fight them where they choose the siege frig player has an advantage. On the bigger maps there is simply no way to stop someone from amassing siege frig armies. Losing the outer colonies is annoying, b