Just finished a 10 hour game which I won by surviving the pirate's attack longer than the Ai's Set up was max AI's (9?) on easy, 4 solar systems with 40 planets. I manaaged to kill off the other two starters in my solar system and had just got to the second solar system when I got the "All players have been eliminated" message. Just for your interest.. Bakka
Bakka
click on the indicator that tells you about the capital ship powers.(third button on the bottom from the left) Now the bottom left icon will light up if you have enough money to buy a level for your capital ship. It takes time for it to happen.
the update didn't appear on both servers.
Great, its good to see that we have come to some kind of middle ground. or a Lagrange point?
yeah i went looking for that as well.. about the only interesting thing i saw was a way to add pirates to your home system at the start of the game.. And no i haven't tried this.
I noticed in the last patch the pop up window for the resources are now grouped by planet name instead of each asteroid. Cool move but might I suggest you remove the dead asteroids from the list. (unless you have something funky planned down the track)
Blue numbers? I see them as green if I understand you I actually didn't check the rate of increase against what was stated in the box next to the total amount. might do that later I did see that a orbital refinery will produce 25 resources for every 100 units a cargo ship returns with and even though there was enough extracters to account for all 12 ships it produces they will move out of the system. I've yet to check if this is the same ratio for tech upgrades and normal a
not that i could figure. It only scuttles the "active" unit of the entire selection tried some variations like alt H and shift H as well I had a fleet of 450 ships that was lagging my system down in a critical way. So I thought I would scuttle all the scouts in a quick fix. Very impressive sight seeing all those ship attacking a system. I can get fleets up to around 200 ships before I notice any slow down of the game, though i think it's more the
eh? I already have the units that I want to scuttle selected.
Is there an actualy point of having them dock? Repair faster or something? Bakka
I altered PLANET_ASTEROID.entity to give me 6 metal and 6 crystal asteroids so I can test out the economy of the orbital refinery quickly. This worked and I got all 12 asteroids in game, but I noticed that my empire resource income stayed at the default level of 2 for each. Do need to change something else as well? Cheers Bakka
Is there a quicker way to scuttle many selected units? Other than hitting "tab h tab h tab h tab " repeatedly Bakka