Please read the stickied posts! [quote quoting="post"] Quick guide on beta testing Sins By Annatar11 Posted July 24, 2008 11:28:49
Vorax
I think it goes for ANY ship that has an ability that targets a planet. I do know that the bug affects the little colony ships also.
[quote who="eSphinx" reply="2" id="1979991"]https://forums.sinsofasolarempire.com/333020[/quote] And that means? If there is something relevent in the post you linked to you might want to point it out.
Really one thread should be made for each of thease bugs and not all together like this. Its easier to track one bug in one thread then trying to sift threw the comments to find the bugs.
I found this happening as well so I did some testing. What I have found out is that if a ship with the colonize ability is the lead ship(it's portrit at the bottem center of the screen) of a group it will leave the reast of the fleet behind and only it will make the phase jump to try to colonize the system that the FLEET was supposed to jump to if your last intel says its unknown or uninhabited. Going hand in hand with that bug is the one where the ship with the colonize ability
[quote who="pvster" reply="2" id="1979647"] from time to time, if a group of ships is commanded to jump to aplanet, the highest ranking cap ship will jump while the rest of the fleet stays behind. the akken cap likes to rush in and auto cast colization even with the auto-cast turned off. the marzda immediately went to bombard the planet with the raze planet autocast on or off while ignoring a major fleet battle as soon as it jumped in. [/quote] I foun
I can't wait.