Cassygloves

Cassygloves

Joined Member # 6688989
1 Posts 0 Replies 150 Reputation

I've been mucking around with entity files for a while now and I've got adding weapons down fine, I also understand to add a weapon that won't unlock and until you've completed research X. But is there any way to write it so a weapon is replaced after something is researched, so it gives the feel of older tech being upgraded with newer tech? This is for my own personal use. Thanks in advance!

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