Space Empires V!
Malkleth
The server is down? Whats up ?
Dragon and Hobo and I ran into some major issues when our host was dropped. Another host was selected, but Dragon and I both experienced weird UI errors - essentially, our credits/crystal/metal amounts were complete and utter lies (the diplomacy screen ones seemed accurate, but not the ones in the regular UI) - and things were just weird. I'd put in an order for some 750 research, and the amount indicated in your UI would drop by a thousand (even if it only said I had say 500 in there,
One thing I would like to see is queue-status indication in the icon level of a gravity well. When you queue up, say, 12 gauss cannons, they appear transparent in the graphics, but if you zoom out to view the gravity well, there is no way to see the difference between a 100% constructed gauss cannon, and a 0% constructed gauss cannon (though of course the building progress bar shows you the ones in between 0-100%). This has actually had strategic implications in a game, I scared someb
Sound bug: I had a large TEC fleet, and I fleet-jumped them to some hostile planet. I zoomed all the way in to watch the nifty graphics. zoom zoom. When the ships arrived and started fighting, the "in phase space rumble" sound effect kept going! Even if I zoomed out. Saving and reloading made the sound go away. Smart Scaling Bug (aka missing icons): In a big game (4 stars), if the ending node of a star "tree" is too close to the center of another star, the game does a sort of "onB