OhaahO

OhaahO

Joined Member # 6805955
3 Posts 13 Replies 3,200 Reputation

Hello there, All the maps that you have made and want to make have to be in the next folder: C:\Users\Your Username(whatever it may be)\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\GalaxyForge

1 Replies 10,148 Views

[quote who="GoaFan77" reply="7" id="3675024"] Quoting OhaahO, reply 6 Thank you ZombieRus5 and GoaFan77 for your answers (y). They were very helpfull [e digicons]:)[/e] Sorry the answers aren't more positive.[e digicons]:([/e] The main way to add in more research is just to make

8 Replies 17,685 Views

Thank you ZombieRus5 and GoaFan77 for your answers (y). They were very helpfull :)

8 Replies 17,685 Views

As we all know, the Defense and Diplomacy blocks of all races have only 1 block. Is it possible to add another block here?

8 Replies 17,685 Views

No problem Sayonara. I had problems myself with converting those files, but thanks to @Darksxx, I finaly made it to convert those files :)

3 Replies 31,821 Views

[quote who="Darksxx" reply="6" id="3674033"] Here, this will make your life so much easier. I made these a long time ago to use a batch file to convert the files. just name this one BIN2TXT and make this a .bat file. make sure you dump the files in a folder wit his batch file to convert the files. along with the files you want to convert and the .exe convertdata file. Use the entire string below. This is for the TXT2BIN for %%a in (*.entity) do ConvertData_

3 Replies 31,821 Views

Thank you for your information, it is very usefull :). As you might now, there are 4 tabs with science, 1 for fleet supply and 1 for artifacts. Is there any possibility to expand those 6 numbers to something like 8? or 10?

8 Replies 17,685 Views

I know that there are many topics (or maybe not) about this, but can anybody tell me how to make a new Research in one of the exciting tech trees? Or how to make a new research by copying one of the available researches? I use Rebellion v 1.90 and have convert all the .entinity files.

8 Replies 17,685 Views

Nevermind, I solved the problem myself :) Just try some stuff and it is done :)

1 Replies 9,888 Views

Hello guys, We all know the planet types of the vanilla Rebellion. I tried yesterday some mods with planet types to enchanced the gameplay. I played the mod sins plus with the extra planet types and want to use them in my own mod. My question now is: How can I add those new planet types of this mod into my own mod?

1 Replies 9,888 Views
Reply to My new mod in Sins Modding

[quote who="GoaFan77" reply="2" id="3673956"] Is it possible to extend the sciences? That is very easy in the research entity files. I've tested up to 999 and it works. [/quote] Can you of anyone else give an example of an extended research?

10 Replies 18,119 Views
Reply to My new mod in Sins Modding

I have now the last version of the game and everything works fine :) Your step with the Bin2TXT works perfect :D Thank you for helping me :)

10 Replies 18,119 Views
Reply to My new mod in Sins Modding

What version of the game do you have? It has no point that I use an older version of this game than the version that you are modding in.

10 Replies 18,119 Views
Reply to My new mod in Sins Modding

[quote who="Darksxx" reply="4" id="3674026"] You probably need to run the dev tool to see why your mod wont run, its most likely you have files from the older version that need to be updated to the latest version. Trust me, its best to be using the latest version with all of the new changes and fixes. As for other mods still on 1.82. those are without a doubt abandoned mods that the modder did not update or no longer has any interest in updating. I have a

10 Replies 18,119 Views
Reply to My new mod in Sins Modding

[quote who="GoaFan77" reply="2" id="3673956"] Is it possible to make buildable constructors from a frigate factory? No, at least not in the way you want. Even if you get an extractor or factory from a different faction via modding, it only builds the standard stuff for your faction. Sins doesn't work like Command & Conquer where you get to build other factions stuff if you can steal a constructor. Also, you

10 Replies 18,119 Views

Hello Everyone, I am new to this forum, but not to this game. I love this game :D Thanks to the many tutorials here, I began to understand the basics for modding this game. I know that if I want to change anything, it is very recommend to copy the the files and make a new mod with it. I have done some basic modding for the game, but now, I want to go some more advanced. For now, I have some ideas to try in my new mod. But some of those are not easy to do. My main idea

10 Replies 18,119 Views