Christiaan1979

Christiaan1979

Joined Member # 6818735
9 Posts 7 Replies 522 Reputation

[quote who="SchismNavigator" reply="2" id="3754173"] When you ran it last were your settings all the same? As far as I know nothing should have changed this. [/quote] I ran the benchmark about 6 times with varieties in renderer gpu and graphics quality. If i choose dx 12 there is a 3 to 4 gb increase from the start as opposed to dx 11 ( so 11 measures at a total of 5,5 gb's and dx 12 goes to 8,5/9 gigabytes of system ram use ) but this doesn't affect current cpu load at a

3 Replies 95,095 Views

Dear, After installing the game Ashes of Singularity i inmediatly noticed during the benchmark that cpu usage was twice as high as before while ram usage is barely at 2 gb's. Now as you can see in the benchmarks it does run though i fear that a playing the game for more then an hour a piece is really not recommended. If i reflect this behaviour back to the workings of my own p.c. i think that if the game adresses memory in a more efficient way, lets say it uses on dx 11

3 Replies 95,095 Views

So far i've noticed a couple of times that Cruisers are taking the lead place away from the capital when combined in a new fleet, sometimes the capital can get its role back when disbanding and forming again. It seems like a logical choice for Battleships to be the home of its admiral I hope there is room to implement such a feature in this, at least in the first 5 playing hours since years, great rebellion version of the game Sincerely Christiaan</

1 Replies 25,361 Views

Hey, i just wanted to leave a message here about how proud i am to discover that Sins is probably the best looking least consuming eco friendly game on my system ( that displays multiple conflicts, a huge system etc etc etc ) and to check out if there was any news regarding Sins 2. I arrived and inmediatly noticed the clickbait post which registered as faul on my browser. So there you have it. <img src="https://

1 Replies 32,847 Views

So, I've just started another round of our favourite space game, i'm currently in turn 23 and i noticed the same message over and over for at least 5 turns now. The message that i should empty my treasury before we get behind in the rat race. I'm sure that this is good advice for the people with multiplayer on their minds, to show a most efficient spending profile but that is really not my way. I'm more of an easy live person without the lame attitude that easy suggests. Are t

0 Replies 14,256 Views

Hello, As is stated in the title i'm wondering about the pause button and if it will be implemented? I just tried the first 2 stages of the game, loving the graphics, and this was a question that popped up. Another question is "do you guys have a certain public in mind?" my playthrough with Ashes is one long overdue though i'm certain i will get there once i'm having a lot of fun with the 'new' galactic civilizations i won't call the 4x crowd

1 Replies 20,502 Views

[quote who="Horemvore" reply="8" id="3738117"] RTS - Real Time Strategy, requires pause not end turn. I dislike paradox due to thier DLC policy. I still get an occasional game from them however, so its not hate [e digicons]:)[/e] [/quote] 4x, due to its nature, has always been turn based, there have been experiments, Star Wars comes to mind here as an rts/4x hybrid example that is, but there has never been any rule that 4x should be turn based exclusive. eXplore eX

11 Replies 37,977 Views

[quote who="Horemvore" reply="6" id="3738108"] Glad your enjoying it better now! Stellaris is RTS not 4x, you can not compare these 2 games even though everyone seems to just because they are both space themed. Stellaris is more like Sins of a Solar Empire. (Sorry pet peeve I guess) [/quote] RTS ? i heard that actually quite a lot. In my book it registers as a 4x. Same dull play ;) , a lot of research to be done, great social structures, i love how t

11 Replies 37,977 Views

[quote who="Horemvore" reply="3" id="3737936"] It does not break anything, just speeds up how fast you gain x stat. The AI do it, so there is no advantage gained. [/quote] That is good to hear, thank you for answering. i think you gave the same reply on the steam discussion page if i'm not mistaken. I still feel a bit unstable with items stating one thing while reality is different so i decided on buying the DLC you recommended. One of the major dlc i was lacking.. The fi

11 Replies 37,977 Views

pff only thing i have to do is start a new game apparently …. look at my savegame dear developer… Guess i'll forward a bugreport.. thanks … one more question though.. has there be said anything about this bug influencing game playability i would hate to hear in about 20 hours that all has been for naught because of that bug ?

11 Replies 37,977 Views

Hello, In the last 2 games i played i noticed that, with the human races both the central bank and the import export center can be build indefinitely. Another observation involved dealings with the a.i. players that were bargained while i did not have enough of the asked resource in storage. I wondered if these observations could be called bugs, if the game is playable in a "you get what you see sort of way"? Is this system related? i'm running a ryzen

11 Replies 37,977 Views