[quote]The diplomacy system would have to be overhauled, right now I don't play with it at all as a result of the sheer volume of nonsenslical, strategy-breaking AI demands. Demands need to be context sensitive based on the current situation, so that you don't have allies who demand you open up another front in a war you're both losing or the like.[/quote] This makes sense, though even with GalCiv 2, it seemed to me that AI "diplomacy" involved merely tributes/extortions based on relat
JarvanIV
[quote]indeed, after you win, you are stuck in a "win" position, as are your allies at the timetherefore, the AI can't lose (and thus be eliminated) because they have already wonive come across this before in my games, and it is more or less a way of saying "Game over, you win, but you can keep playing even though there is no point if you want to."[/quote] Thanks. This is extremely helpful, though it is a bizarre result (and I don't recall GalCiv2 having this problem), especially given
I'm new to the game, so pardon the dumb question. Is there any reason why I might not be seeing the ship? Does Visari have cloaking device, or do ion/plasma storm obscure ships? I have built structures in every single field, and when I zoom in I do not see any Visari ships. The empire bar on the left also doesn't show any ships. Do I have to send ships into un-colonizable fields to actually see the rogue ship? Thanks in advance for helping out a newbie.
I was playing a 3 player free for all versus 2 easy AIs on the only the map that allows 3 players (1 star, 19 planets, the map says something about centrifugal forces). I kill the Advent first while in an alliance with the Visari. Game says I win and ask if I wish to keep playing. I say yes, and immediately the Visari break their alliance with me. Fast forward, I take Visari's last planet. They are still alive. I take their 2 remaining astroids, and they ar