I see Sins having a likeness to the Great War in the path that it is apparently taking. In the first game you see a fully geared up TEC, a still strong Vasari, and the fresh Advent. In Entrenchment all sides are set up for a stalemate and predictably not much ground will change hands, or it will change hands so many times as to make no difference. When brute force does not work, the next expansion will come in with more subtle options, like diplomacy and possibly more non-combat stuff. A thir
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