Im just experimenting around to see what can be done and what i should never do *heh*
What controls the color of the Psi weapons? Is it the Dds texture or the "beamGlowColor ffffffff" that i keep seeing in the entry files. Maybe a little knowledge of what this ffff ffff hex color code would be good too. Is it possible to have the engine choose at random a color or texture for the weapons..such as your random choice for the backgrounds? This is just to add a bit more character to the game, not going to re-invent things, just add some flash..maybe even a bit of B5 mood.
I plan to start working on a mod that adds all kinds of things to each faction, i just need to get the basics down. (and yes ive modded the Psi carrier to have up to 20 squads, 20k hp, and more..what its fun!!)