Short and simple version is I'd like to align a muzzle effect to the vectored weapons fire. I have an excelent looking effect while the ship is firing straight ahead, but shooting at something off to a side is terrible, because the muzzle effects don't follow the weapon. Looking through the .particle files, I haven't seen any affectors similar to this, or at least haven't been able to acheive it myself.
Is this even possible?
Any clues as to how?