In 1.02, chat was:
1) simple as your last "mode" was locked as the default starting point for your next conversation....so for instance if you started taliking to allies and didn't change it, every future chat attempt would be to allies without having to make changes.
2) It was nice to see either player name (including color) or allies (which had it's own grey) but every communication target was very obvious whe writing a message through color coding.
In 1.03 chat is:
1) simplistic and crap, basically MIRC style with a quick tab to a/ instead of the "allies" and no colors on the player names
2) not lockable so you always have to switch to your target....this prompts pointless mistakes and makes communication less desirable (due to laziness or fear of mistakes when you are busy with other aspects).
I simply don't understand...chat was great, I didn't see complaints from users and you downgraded it to a basic crappy version from a visually pleasing practical version.......
I think we need to make this known so hopefully it can be switched back!