Dark_Lord1399 Dark_Lord1399

Halo MOD?

Halo MOD?

Ok so I am just throwing this idea out there because I am a Halo fanatic and I think that this game could easily incorporate the Halo universe into it. I am not a very good designer but I can provide support and more ideas. There are already two races that could easily be changed into the Humans and the Covenant( TEC and Advent). All we would have to do would be to change ships some and add  gauss guns to most TEC Cap ships. I know this might take a long time but if it means that we will finally have a Halo space combat game then it will be well worth it.
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Reply #1026 Top
Time to Time is an understatement they invaded alot more ships then that but als they probally will be is a minor annoyance
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Nowhere in Halo does it ever mention the Flood taking over ships besides the Forerunners, with notable exceptions of Course.
Reply #1027 Top
Time to Time is an understatement they invaded alot more ships then that but als they probally will be is a minor annoyanceNowhere in Halo does it ever mention the Flood taking over ships besides the Forerunners, with notable exceptions of Course.
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I think he is counting dropships :p  The flood took over In Amber Clad, the CCS that crash landed in Africa, and High Charity if you consider it a ship(it could travel through slipspace :p ). You can't count the Truth and Reconciliation because Humans were piloting it, the flood were just onboard. That agricultural support ship the flood took over was sent into a sun by an elite so you can't count that. So over the course of the three Halo games and several novels, the Flood took control of 2military vessels and one civilian if you include High Charity. Dropships don't count so time to time would be the correct way of describing how many times the Flood took control of warships.
Reply #1028 Top
I think that the Flood would be a way more plausible race than the forerunners. The forerunners are DEAD, and NOTHING is going to change that, NOTHING!!! And the flood are not some mindless parasite that devour all life (although it certainly seems that way) The Gravemind is a massive brain for the flood, and he certainly seemed to be able to control his little minions in the third game. The only reason in Halo 1 that the flood were mindless is because they had no leader to help them.
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the forerunners are dead, but they left behind with them a huge force of machines, that was the idea i presented about the forerunner race, sure i knew they themselves wouldnt be part of it, but you can use their machines.

Also, back to the Rings superweapon, it could always just be a type of planet? perhaps the superweapon wouldnt be as powerful as mentioned previously, but it could, say, wipe out all living things within a "circular half" of the system it is in. so we dont have guys just wiping a whole system or more. Furthermore, we can have it so its cooldown timer for the weapon is extreemely high (as in it takes a long time to use again), that could even things out a bit.

The idea of the flood being another faction might not be entirely plausible, however, the flood can be used as a form of the pirates, only the players cannot make the flood not attack them, as in, the flood have a pirate planet that they infested and then launch the same kind of pirate raids, which increases their fleet size and such, but they work for themselves only and cannot be contacted by other players.

Auctionedlama, criticism is good when directed positively, all your doing is saying how wrong and foolish our ideas are, we are simply giving our 10 cents in.
Reply #1029 Top
Hey People, I'm back! I had my birthday yesterday but now I'm ready to get back to some modding
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hey just got back from a week of camping and will resume my work and happy birthday!!
Reply #1030 Top
I thought you where being quiet Heaven...

Im sorry Colt, but I have to go against you in this. The Flood would work much better. For the Forunners, we only know 5 things that they have, 1 of which we don't know what looks like (Onyx Sent. Cluster), and 2 that would be way to small (Moniter, Sentiniel). The only 2 things that would work without fan-fiction are the Enforcers, and the Dreadnaught.

The Flood tho, they could take any ship. For their basic frigate, they could have UNSC. For their Battleship capital, they could have a CCS, or whatever.

BTW, I don't know if High-Charity is a Ship or what ever, but what do you think would have happend to the ships that where still docked when the flood arrived? Boom. Big fleet right there.

I say we end the talk about the third race and stick to the 2 main factions for now. We can have a brawl about the third faction once we finish the covies and humans.
Reply #1031 Top
I think that maybe the flood would make good pirates. Like say, all they can produce is one organic (non canon ship) and when they attack, they can capture ships, (make it a limit on how many they can take over, so they don't just take over your whole fleet in like 30 seconds). It would be a nifty take on pirates. Also, the forerunners would be cool, but their ships are so overpowered. I mean, they're pretty much indestructible. So, we'd have to figure out something about that.
Reply #1032 Top
Im going to say this again, NO FLOOD AS PIRATES!!! YOU CAN'T INFLUENCE AN EXTRAGALACTIC PARASITIC RACE BENT ON CONSUMING ALL SENTIENT BIO-MASS WITH CREDITS!!!

 :( 
Reply #1033 Top
Thomas if you were listening, which you weren't you would know that they don't want to have to pay them, they just attack at their own whim.
Reply #1034 Top
What about people? I heard that the Halo mod had replaced crystal with a "crew" resource or something similar (basically people).

If we can mod the pirates to want something other than credits and mod it to be "people", then human sacrifices for everyone!

Knowing Sins, pirates wanting credits is most likely hardcoded however.
Reply #1035 Top
Ya, the basic idea was, the flood would just attack a different team every time. And instead of a pirate base, we should have like a flood infested terran planet (make it all green and sick looking). But, enough talk, lets see some eye candy xD!
Reply #1036 Top
I thought you where being quiet Heaven...Im sorry Colt, but I have to go against you in this. The Flood would work much better. For the Forunners, we only know 5 things that they have, 1 of which we don't know what looks like (Onyx Sent. Cluster), and 2 that would be way to small (Moniter, Sentiniel). The only 2 things that would work without fan-fiction are the Enforcers, and the Dreadnaught.The Flood tho, they could take any ship. For their basic frigate, they could have UNSC. For their Battleship capital, they could have a CCS, or whatever.BTW, I don't know if High-Charity is a Ship or what ever, but what do you think would have happend to the ships that where still docked when the flood arrived? Boom. Big fleet right there.I say we end the talk about the third race and stick to the 2 main factions for now. We can have a brawl about the third faction once we finish the covies and humans.
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It's all a matter of how you look at it, to be honest. I think the Flood wouldn't work just as much as the Forerunners wouldn't, because NEITHER have any sort of fleets in Halo. As Fife pointed out, the Flood only took control of a couple ships. So to say they somehow mustered up a fleet large enough to challenge both the Covenant and Humans, while allowing the Humans and Covenant to retain their fleet sizes, would be purely fan-fiction. So in the end, adding the Flood or Forerunner A.I. would have to fan-fiction through and through. Not to mention the Flood would also be a harder enemy to put in,

The reason they'd be harder, is the way they used ships. In their war with the Forerunner, they took control of EVERY ship, so in Sins that'd include construction vehicles, trade ships, colony ships and the like. But for those ships without weapons, they rammed them into enemy ships. So if you were gonna implement the Flood, and do it right, you'd have to find a way for them to take control of trade ships and make them no-longer automaticly trade. Then you'd have to find a way for both the AI and players to ram said ships into enemy ships, causing damage.

So implementing the Flood properly would take a great deal more work then the Forerunner.

P.S. I'm discussing this topic until we get some news on the mod to discuss :x.
Reply #1037 Top
So just don't do that, the Flood probably wouldn't bother taking over trade ships anyway, since they would have a relatively small crew, and would be a waste of time and resources.

Also the Flood wouldn't be using trade routes or refineries anyway, since they don't have any incentive to preform the menial task of transporting goods (and the Flood don't buy things, they are a parasite)

They would probably need their "Credit" resource replaced, I think i saw someone mention people, which really could make sense, they keep the humans alive and then harvest them when they need more units. (oh my god that really did make sense =O )

The Forerunners AI are also more like a Virtual intelligence, than a Artificial one. They have the appearance of thought, but follow the orders given to them by an actual AI (like the monitor) the Sentinels in the game and in shadow's of Onyx all follow the orders laid down by the Forerunners (in a way the Monitors do this too, but seeing as 343 sort of went insane, they must be AI) The Sentinels only goal on Onyx was to defend the Dyson Sphere. (is that right??[the Dyson part]) So the Forerunners dont really make sense.
Reply #1038 Top
So just don't do that, the Flood probably wouldn't bother taking over trade ships anyway, since they would have a relatively small crew, and would be a waste of time and resources.Also the Flood wouldn't be using trade routes or refineries anyway, since they don't have any incentive to preform the menial task of transporting goods (and the Flood don't buy things, they are a parasite)They would probably need their "Credit" resource replaced, I think i saw someone mention people, which really could make sense, they keep the humans alive and then harvest them when they need more units. (oh my god that really did make sense =O )The Forerunners AI are also more like a Virtual intelligence, than a Artificial one. They have the appearance of thought, but follow the orders given to them by an actual AI (like the monitor) the Sentinels in the game and in shadow's of Onyx all follow the orders laid down by the Forerunners (in a way the Monitors do this too, but seeing as 343 sort of went insane, they must be AI) The Sentinels only goal on Onyx was to defend the Dyson Sphere. (is that right??[the Dyson part]) So the Forerunners dont really make sense.
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In their war against the Forerunner the Flood took control of ALL ships, even ones with virtually no crew. Because, while the ship wouldn't be usefull to them for the sake of bio-material, it did provide a means of transportation. And even if those trade ships have little to no crew, they CAN go to planets, and so they can transport flood spores. And so like I said, implementing them CORRECTLY would take a lot of work. If you skimp out and make them no differant then the other races, then sure it can be done. But they wont truely be the Flood then.

As for the Forerunner AI, they work just as much as the Flood do. While their units (Such as Sentinals) aren't AI, their controlers are. Mendicant and Offensive Bias were both AI's, Mendicant was lured to the Flood side by Gravemind, while Offensive was tasked with stopping Mendicant. It's all laid out in Halo 3, at the Forerunner terminals. So if they were added, the Forerunner fleets would be used, and while those have no sort of intelligence, as they are crewed. They can also be tied to an AI, much the same as UNSC ships. So saying the player is actually an AI, like Mednicant or Offensive Bias would work. The player, the AI, would be controling the fleets of forerunner ships.

Both are plausible, one is easier to implement in terms of game engine, one is easier to implement in terms of ship designs. But both are perfectly plausible if we step outside the realm of Canon.
Reply #1039 Top
So... any idea when this mod will come out? A week? A month? A Year?
Reply #1040 Top
So... any idea when this mod will come out? A week? A month? A Year?
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*sigh* I don't know. I had planned on releasing it in bits though, with the UNSC being the first release. I haven't talked that over with captnkeyes yet though.
Reply #1041 Top
flood as pirates.....a nice idea, but the third race should be like the pirates they found on the asteroids in one of the books...when they discovered slipspace and were being chased by the covie, what about them?
Reply #1042 Top
if anyone payed atention to canadaman before i will say it on his behalf. if your going to argue about halo canon then leave this thread and start another one.
also the humans are forerunner or didnt you hear spark in halo 3.
Reply #1045 Top
Thomas if you were listening, which you weren't you would know that they don't want to have to pay them, they just attack at their own whim.
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They would probably need their "Credit" resource replaced, I think i saw someone mention people, which really could make sense, they keep the humans alive and then harvest them when they need more units. (oh my god that really did make sense =O )
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Ya, the basic idea was, the flood would just attack a different team every time. And instead of a pirate base, we should have like a flood infested terran planet (make it all green and sick looking).
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*exhales*

1) Even if I was listning, Aeroa, I would still think that was a bad idea. The UNSC NEVER would offer "sacrifices" to the Flood because the Covenant were exterminating the human race. The Covenant would be bit arrogant and would deny any offer by the Flood.

2) If the Flood made an "peace offer" of any sort they would stab you in the back the second you were weak or off guard or the second they thought they could kill you off. The second after MC and the Arbiter killed Truth is a perfect example. You wouldn't have a convenient timer to tell you when they would attack. All you would do is turtle and wait.

3) Organized attack by the Flood is very rare in Halo. The only instances of "organized" Flood attacks occured thousands of years before the Halo series began. But then they were assisted by a forerunner AI, Mendicant Bias, who's attack was nothing more than a Flood-style spam fest consisting of millions of various vessels, very many of which were civilian ships that softened and or captured Forerunner military vessels. Other than that, the flood violently spam themselves unto their enemies, thus the name flood. They never focus on one faction, they just kill and consume, and they don't give a shit what.
Reply #1046 Top
as has been meantioned before (canada please back me up again) take your arguements elsewhere its enbarasing to all of us to listen to this nonconstructive crap that doesnt help finish the mod. gentlemen and ladies please go find a new thread to post your arguements on.
Reply #1047 Top
i have an idea for the third race, im not a modder but, what if we took the forerunner as the third race and say like a catastrophe happened and they technology and firepower were knocked back so they aren't so overpowered and almost equal to the covie. just a thought
Reply #1048 Top
Could the flood just attack everyone, and if you pay them it is your fault for wasting your money?
Reply #1049 Top
so guys i was thinking of making a ability for all ships and call it ground attack pretty much like a colonize ability but you would only have a certain percent of succeding unsc would have a much higher chance then the covenant
Reply #1050 Top
Uhm, ya the humans AREN'T forerunners. Just the forerunners saw what potential we had, even thousands of years ago, and made us their heirs.