just rethinknig everything i said... i think it'll be WAY to hard implementing stuff like this, planets so close to eachother that u can use impulse drive and get their without 1/2 hours is .. rly near impossible, planets to close to eachother just doesnt work.. the gravity pulls them apart.. eventually forming either asteroids comets or an entire new planet even bigger. but with a huge gravity >.>
so no i think the concept as it is now is fine, dont make it more difficult then it already is, i spend enoguh time trying ot make long trade chains, having to worry about ships not using pohase lanes maxes it x300% more doffiicult and i alreayd spend all my time managing my empire and attacking
so anyone with common sense, dont add more stuff, just expand and improve what we already have
get the bug in wich ships get stranded outside the grav well fixed!
i just had this problem 2 games back a 3v3 4 of my carriers used regular drive to go to a planet.. i won.. barely.. becuase i missed those 4 carrier for the rest of the game... noticed them when my fleet jumped out and the game said there were still ships present (toguh they were hafway a phaselane... longest on that map >.>