So please, with suggar on top, tell me precisely how Goo (DRM) is about the paying customer and what he wants, and not about the pirate?
We (as gamers) would love it if all publishers followed a policy of no protection on retail discs, but DRM is an unfortunate reality in the industry. The big publishers with shareholders cowering at the thought of the piracy boogeyman are going to demand *something* be done to stop piracy--DRM-free just isn't going to fly (yet).
In their vain efforts to stamp out piracy, they've come up with a lot of really nasty and harmful DRM systems: limited activations, hidden software dongles, ring-0 drivers, and more. All of these are very real and legitimate complaints for customers.
Enter GOO. The point of GOO is not to be "not DRM". As has been said, if you're absolutely against it in any way, shape, or form, then you're going to be unhappy for quite a long time. The goal of GOO is to provide publishers with enough of a sense of security that they won't use worse DRM schemes, while NOT doing all of the really bad things that other DRMs have done as above.
GOO:
- Has one-time activation, no subsequent phone homes.
- No fixed number of activations that you have to beg to be extended.
- Does not include or require any hidden "cruft" on your machine.
- Is vendor neutral, so DD platforms going out of business is much less worrysome.
- Facilitates the exercise of first-sale rights.
Nobody has claimed that GOO is not a compromise. But it gives back to users a lot of what other DRM systems have taken away (unlimited installs and resaleability), and solves a lot of valid complaints about such systems. If you demand perfection you're going to be disappointed, but it is definitely a step AWAY from draconian DRM systems and TOWARDS user rights. Down the road, once the big publishers see first-hand and realize that they don't need to fear their own customers, then maybe DRM-free will become a realistic option for them.
Just because the step isn't as big as you'd like doesn't mean it's not in the right direction.