OK kinda bored and decided to do some mathz with the illuminator file(entrenchment 1.02) take what you want from it.
Cost:
credits 380
metal 60
crystal 55
5x conversion scale= 955 credits
6 slots
survivability:
hull: 620 + 30%=806
shields: 550 + 30%= 715
armor: 2 + 4=6
mitigation: 15%-57%, +10% = 25%-67%
"effective hull"= hull*(1+.05*armor)=682
adjusted effective hull = 1047.8
Damage:
type: anti-medium
range: 5520+12% = 6182.4
Banks:1 front, 1 left, 1 right
damage: FRONT 53.5/s + 30% = 69.55; LEFT 27.25/s + 30% = 35.425; RIGHT 27.25/s + 30% = 35.425
duration 2.5s
damge per firing (damage * duration): FRONT 133.75, LEFT 68.125, RIGHT 68.125
adjusted damage per firing[upgrades]: FRONT 173.875, LEFT 88.5625, RIGHT 88.5625
cooldown time: 6.5s - 22%=5.07s
DPS (DPF/Cooldown): FRONT 20.58, LEFT 10.48, RIGHT 10.48
Adjusted DPS: FRONT 34.29, LEFT 17.47, RIGHT 17.47