Cut that proletari's BS already please.
AOE repairs don't affect enemies.
MB doesn't destroy the marza using it.
Telekinetic push doesn't throw your own fighters outof the gravwell.
Repulse doesn't push your own illums away.
Cluster rockets don't hit your own ships next to the target.
Cleansing brilliance doesn't wipe your fleet.
The Destra's aura doesn't damage your ships.
Marza's radiation bomb doesn't do damage to friendlies.
So for f...'s sake why should Kostura kill your own ships.
This is a game, not the real world.
Ok, let's assume it's the real world for a second.
First, a quote from a wikipedia article about the International Space Station: The most cited figure of an overall cost estimate for the ISS ranges from 35 billion to 100 billion.
- Capital ships cost 3000 credits. In real world, building such a fag would cost, like.. hmm.. I don't know, but if building a tiny peewee space station for a dozen people that doesn't even propel itself, I think that cap ship should NOT cost below 100 BILLION dollars. Retardedly Optimistic, but let's say it's $100 billion for the sake of an argument.
- How expensive are modern ballistic missiles? A sneak onto wikipedia tells us that an american peacekeeper ballistic nuke costs $70 million. Assuming 3000 credits = $100billion dollars, 1 credit = $333 million.
-- SO, making one peacekeeper ballistic nuke would cost .. duh.. 0,21 of a credit. Ok, let's give that missile some serious power. Increasing the amount of hydrogen or plutonium or whatever makes the bang is not as expensive as making the whole electronic gadgetry that directs the warhead to the target. Let's assume that a 100 megaton bomb would cost 1 credit. Note, it would definately not cost $330 million dollars in real world anyway, plus hydrogen is a LOT more easily gathered in space (where it exists freely as gas) than on earth (where we have to use a lot of energy to, for example, break water particles into oxygen and hydrogen).
- Also, we can make that shit now, its construction is retardedly simple* if you look it up on the Net, so why should we have to research it 10000 years in the future?
- We know that planets can't stop incoming missiles by themselves (watch - any TEC/Advent ship bombarding enemy planets)
Ok, so... a ballistic missile that delivers a nuclear warhead that can blow a small country apart costs 1 credit.
+ Player A builds any cap ship ( for free ;] )
+ Player A equips it with 3000 such missiles for 3000 credits (that's your starting funds in a quick start game).
+ Player A sends his cap to the enemy homeworld.
+ Player A sends the 3000 nuclear warheads, each delivering a blast that equals 100.000.000.000 kilograms of TNT onto the enemy homeworld. That is enough to coat the WHOLE MOON with 7,5 kilograms of TNT on EVERY SQUARE METER OF IT (!!!!!).
I'm sorry, but that planet is GOOD BYE
So, if soase was ANYTHING like real world, you should be able to WIPE the enemy homeworld 10 minutes into the game unless he can make sure your cap ship can NOT even get CLOSE to his planet by that time.
CONCLUSION - any arguments calling on real world analogies to prove any point in Soase universe are bound to fail.
Don't do it.
* - a chain reaction, and thus an explosion, in nuclear bombs is a result of a few blocks, each below critical mass, being squeezed together by external pressure (usually - a blast achieved by using standard explosives) to form a single block that exceeds critical mass.
Basically, any amount of any radioactive material has atoms autonomously break apart, sending radiation and a fixed number of neutrons away. When you have little of that material, those neutrons are more likely than not to escape that block of material without hitting another particle of it, thus not causing another atom to break. A critical mass in an amount of radioactive substance where freed neutrons hit other atoms often enough to make sure there are more and more of them. This is called a chain reaction.
So basically, a nuke is about making a few blocks of radioactive stuff, each below critical mass, melt together (with an external conventional explosion) to form one block above critical mass. An atom breaks apart, sends two neutrons away, they hit another two atoms, we have four neutrons now, then 8, 16, 32, ....... millions.... billions... and each breaking atom yields massive energy. BOOM.
A hydrogen bomb that can yield about as many megatons as you want (it's just about amassing enough hydrogen; it is not radioactive, so no problem) is fired by squeezing the hydrogen with massive pressure while making sure the temperature is also extremely high (some million degrees or whatever). This causes a thermonuclear reaction that causes hydrogen atoms to merge into helium, yielding insane amount of energy while they're at it (it's called nuclear fusion as opposed to nuclear fission that causes standard nukes to blow). The Stars are basically fuelled by nuclear fusion reactions.
Anyway making the right environment for nuclear fusion to begin is done by using... nuclear explosion near the hydrogen tank ;].
So basically it's some hydrogen + some radioactive stuff + some tnt + a some good wiring that will set all that off at one moment and kablam, we have a device that can give New york an hard landing in Japan.
I dunno why I wrote that.