Hi! I'm new to mapping, so I've got a few questions that I couldn't find the answers to elsewhere. I'll probably come up with more as I struggle through this first map.
1. Does a star system NEED a pirate base? I'm kind of nitpicky about the asthetics of my map and it'd throw off the cool lotus/spiral thing I've got going on.
2. Is there a way to set things such that no matter where the players are on the lobby/team choosing area, if they're on team x they get put on spots a, b, c, d, and e, and if they're on team y they get put on spots f, g, h, i, and j?
example:
Player1 Team1
Player2 Team2
Player3 Team1
Player4 Team2
Player5 Team1
Player6 Team2
Player7 Team1
Player8 Team2
Player9 Team1
Player10 Team2
So basically if they decided to do an every-other arrangement to balance teams, is there a way to make sure that team1 ends up on the first star and team2 ends up on the second?
Oh yeah, info about my map - I'm probably going to call it Fire vs. Ice or something like that and it will have team1 starting on the left star and team2 starting on the right one. There will be wormhole jumps to the star in the center which serves as a fighting ground and gateway to a fourth and fifth star system which are full of the resources necessary to wage an epic battle.
Thanks in advance,
-ScaldingHotSoup