I'm really not sure about what's to be done with Missile Barrage. It's so easily countered now
If you are talking buff, I don't think anything should be done with missle barrage. You say it's easily countered now, but really very little changed except adding capabilities to counter it that weren't there before (disruptive strikes, etc). This was desperately needed.
Though I did some tests a while ago, and a Missile Barrage loses its power around when HCs become common; all three HCs survive against the ability (Though with serious damage).
This isn't a change, the same was true before. HC survivability to MB is the same.
Do you think MB should be able to DESTROY (not severely damage) all HC within a given area? So, if I am reading you correctly, instead of the very slight "nerf" the devs gave MB (if you can even call it a nerf), you think the ability should have been buffed? MB wasn't good enough before?
In addition, it takes what- thirty seconds to deal all Missile Barrage damage? I've found that even early fleets can survive just by flying a fair distance away, and taking only a few casualties.
Wow. Even among MB lovers and defenders, you seem to be pretty hardcore. I saw plenty of MB'ers argue for not nerfing their beloved MB, but I NEVER saw any of them argue that it wasn't good enough, and that it needed to be buffed further!
So 30 seconds or whatever is too long to deal this massive amount of damage? So what would you like to see the time frame be? 10 seconds? 5 seconds? What's the "sweet spot" for you?
Second question: I'm just curious, why on earth do you think MB should be so powerful, when none of the other abilities (volatile nanites, cleansing brilliance) comes even close? I guess you must have a reason. Is it that you think TEC sucks, and needs such an ability to make them even with the other races?