ability to respond to AI when they ask for help... at the moment I have no idea whether when they ask for help they are upset if i dont get there in time but make the effort.
And ability to know when the ai penalises u for not helping... a voice cue... not just a fleeting message... I miss a lot of the small messages.
Another thing that would be good is a voice queue telling me when i have successfully completed a mission.... a voice queue that tells me this, not one that just tells me some cryptic technobabble that you get for all messages. I mean I like the voice overs but need mission specific ones.
Another thing which seems to be broken (or not properly understood by me) is that with maxed out research and a gazillion diplomatic vessels at the enemy's capital I cannot seem to get a relationship high enough to justify any more than two of the pacts.
P.S. Kudos on the AI turning on the player when the human decides to play on with only one other AI left.... I did not notice that before